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Sources/CodeScanner/AVCaptureDevice+bestForBuiltInCamera.swift
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// | ||
// AVCaptureDevice+bestForBuiltInCamera.swift | ||
// https://github.com/twostraws/CodeScanner | ||
// | ||
// Created by Karol Bielski on 10/02/2024. | ||
// Copyright © 2024 Paul Hudson. All rights reserved. | ||
// | ||
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import AVFoundation | ||
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@available(macCatalyst 14.0, *) | ||
extension AVCaptureDevice { | ||
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/// Returns best built in back camera for scanning QR codes zoomed for a given minimum code size. | ||
static func zoomedCameraForQRCode(withMinimumCodeSize minimumCodeSize: Float = 20) -> AVCaptureDevice? { | ||
let captureDevice = AVCaptureDevice.DiscoverySession( | ||
deviceTypes: [.builtInWideAngleCamera], | ||
mediaType: .video, | ||
position: .back | ||
).devices.first ?? AVCaptureDevice.default(for: .video) | ||
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if #available(iOS 15.0, *) { | ||
captureDevice?.setRecommendedZoomFactor(forMinimumCodeSize: minimumCodeSize) | ||
} | ||
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return captureDevice | ||
} | ||
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/// Sets recommended zoom factor for a given minimum code size. | ||
@available(iOS 15.0, *) | ||
func setRecommendedZoomFactor(forMinimumCodeSize minimumCodeSize: Float) { | ||
/* | ||
Optimize the user experience for scanning QR codes down to given size. | ||
When scanning a QR code of that size, the user may need to get closer than | ||
the camera's minimum focus distance to fill the rect of interest. | ||
To have the QR code both fill the rect and still be in focus, we may need to apply some zoom. | ||
*/ | ||
let deviceMinimumFocusDistance = Float(minimumFocusDistance) | ||
guard deviceMinimumFocusDistance != -1 else { return } | ||
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let deviceFieldOfView = activeFormat.videoFieldOfView | ||
let formatDimensions = CMVideoFormatDescriptionGetDimensions(activeFormat.formatDescription) | ||
let rectOfInterestWidth = Double(formatDimensions.height) / Double(formatDimensions.width) | ||
let minimumSubjectDistanceForCode = minimumSubjectDistanceForCode( | ||
fieldOfView: deviceFieldOfView, | ||
minimumCodeSize: minimumCodeSize, | ||
previewFillPercentage: Float(rectOfInterestWidth) | ||
) | ||
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guard minimumSubjectDistanceForCode < deviceMinimumFocusDistance else { return } | ||
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let zoomFactor = deviceMinimumFocusDistance / minimumSubjectDistanceForCode | ||
do { | ||
try lockForConfiguration() | ||
videoZoomFactor = CGFloat(zoomFactor) | ||
unlockForConfiguration() | ||
} catch { | ||
print("Could not lock for configuration: \(error)") | ||
} | ||
} | ||
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private func minimumSubjectDistanceForCode( | ||
fieldOfView: Float, | ||
minimumCodeSize: Float, | ||
previewFillPercentage: Float | ||
) -> Float { | ||
/* | ||
Given the camera horizontal field of view, we can compute the distance (mm) to make a code | ||
of minimumCodeSize (mm) fill the previewFillPercentage. | ||
*/ | ||
let radians = (fieldOfView / 2).radians | ||
let filledCodeSize = minimumCodeSize / previewFillPercentage | ||
return filledCodeSize / tan(radians) | ||
} | ||
} | ||
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private extension Float { | ||
var radians: Float { | ||
self * Float.pi / 180 | ||
} | ||
} | ||
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/* | ||
Part of this code is copied from Apple sample project "AVCamBarcode: Using AVFoundation to capture barcodes". | ||
IMPORTANT: This Apple software is supplied to you by Apple | ||
Inc. ("Apple") in consideration of your agreement to the following | ||
terms, and your use, installation, modification or redistribution of | ||
this Apple software constitutes acceptance of these terms. If you do | ||
not agree with these terms, please do not use, install, modify or | ||
redistribute this Apple software. | ||
In consideration of your agreement to abide by the following terms, and | ||
subject to these terms, Apple grants you a personal, non-exclusive | ||
license, under Apple's copyrights in this original Apple software (the | ||
"Apple Software"), to use, reproduce, modify and redistribute the Apple | ||
Software, with or without modifications, in source and/or binary forms; | ||
provided that if you redistribute the Apple Software in its entirety and | ||
without modifications, you must retain this notice and the following | ||
text and disclaimers in all such redistributions of the Apple Software. | ||
Neither the name, trademarks, service marks or logos of Apple Inc. may | ||
be used to endorse or promote products derived from the Apple Software | ||
without specific prior written permission from Apple. Except as | ||
expressly stated in this notice, no other rights or licenses, express or | ||
implied, are granted by Apple herein, including but not limited to any | ||
patent rights that may be infringed by your derivative works or by other | ||
works in which the Apple Software may be incorporated. | ||
The Apple Software is provided by Apple on an "AS IS" basis. APPLE | ||
MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION | ||
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS | ||
FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND | ||
OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. | ||
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL | ||
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, | ||
MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED | ||
AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), | ||
STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE | ||
POSSIBILITY OF SUCH DAMAGE. | ||
Copyright (C) 2016 Apple Inc. All Rights Reserved. | ||
*/ |