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Fixed to send an intermediary PU message whenver a MOVE chain takes t…
…he player more than 16 tiles away from where their last PU message occured. This prevents out-of-date player status (like what they are holding/riding/wearing) from being presented to other players when they move back into range using a long move chain after being out of range, when their status changed while they were out of range. Before, no PU message would be sent until the very end of a long move chain. No more players zipping onto the screen and suddenly having their delivery truck appear around them. No more players squeaking into view with a hand cart that they are no longer actually holding, and then suddenly seeing the hand cart disappear when they stop moving. This still might be an issue on modded clients with a zoomed out view, because the threshold is only 16 tiles, but it seems to work fine in all cases on the official client. Fixes #906
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