A GPU powered Terrain editor and renderer for Godot Engine
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Updated
Apr 27, 2021 - GDScript
A GPU powered Terrain editor and renderer for Godot Engine
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
Simple terrain editor built using Urho3D.
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WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL
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Tool for creating and editing realistic planetary scale heightmaps through simulating tectonics, erosion and climate processes in spherical geometry.
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Flexible terrain generator library/framework/idk for C++
Procedural Terrain Generation using the Marching Cubes Algorithm, OpenGL, and C++
A (work-in-progress) terrain generator.
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