The original Pitaya project supports building pitaya servers in Go. This project aims to provide the same functionality, however aimed towards other programming languages. Currently, however, the supported languages are C++ and C#.
Note: This library is still in early stage, meaning the there might be several bugs. Also, the API is not stable.
- cpp-lib: the C++ core library.
- pitaya-sharp: this is a solution with multiple C# projects. The main one is
NPitaya
, a library that wraps the native C++ library and provides a conveninent interface for writing pitaya servers in C#. - python-lib: this a python lib that wraps the shared library methods, you can include it in python projects to create python pitaya servers
- go-server: thats an example server for using with the other components, you can run it with
make run-go-server
- unity-example: this is an unity example that uses NPitaya. For running it you must place (or link) out/libpitaya_cluster.dylib into Assets/Plugins folder
Language | Project Location |
---|---|
C++ | cpp-lib |
C# | pitaya-sharp |
- Wait for the Github Actions Pipeline to run, to generate the platform specific "libpitaya_cpp" binaries.
- Put the linux, windows, and macos (unity/fat) in the folder pitaya-sharp/NPitaya/Runtime/Plugins
- Change the version in the file pitaya-sharp/NPitaya/package.json
- Create a new tag in the format "vX.Y.Z" and push it to the repository
New lib version will be available in OpenUPM in a few minutes. Read documentation here for more information.