Simulations of hands of the card game cribbage.
I'm a analytical guy and I like playing cribbage. I want to know if there is a definite best strategy and I want to learn some rust.
Wolfram Mathworld has a page on cribbage; however, it does not mention counting points from flushes. I still can use it as a good point of comparison for making sure my scoring function is working as intended.
Wikipedia also has a page on cribbage
statistics which I can use as another point of comparison. Since v0.1.2 of this crate, the
Hand::score
function has been validated against the table of frequencies from this site.
- Functional hash and equality which does not care about order of cards in hand
- Random simulation between "players"
- Develop different potential stratgies for comparison