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libslider: new library with conf. slider
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thyttan
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Aug 5, 2023
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0.01: New App! |
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# App Name | ||
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More information on making apps: | ||
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* http://www.espruino.com/Bangle.js+First+App | ||
* http://www.espruino.com/Bangle.js+App+Loader | ||
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Describe the app... | ||
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Add screen shots (if possible) to the app folder and link then into this file with ![](<name>.png) | ||
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## Usage | ||
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Describe how to use it | ||
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## Features | ||
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Name the function | ||
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## Controls | ||
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Name the buttons and what they are used for | ||
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## Requests | ||
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Name who should be contacted for support/update requests | ||
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## Creator | ||
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Your name |
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require("heatshrink").decompress(atob("mEwwJC/AH4A/AH4AgA==")) |
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// Constants for the indicator: | ||
const X_START = 87; | ||
const WIDTH = 50; | ||
const Y_START = 5; | ||
const HEIGHT = 165; | ||
const STEPS = 10; | ||
const STEP_SIZE = HEIGHT/STEPS; | ||
const OVERSIZE = 0.5; | ||
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// Initialize the level | ||
let level = 0; // TODO: Depend on parameter. | ||
let lastLevel; | ||
let levelHeight; | ||
let smoothpastedge = true; | ||
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let continDrag = (e)=>{ | ||
// If draging on the indicator, adjust one-to-one. | ||
if (e.x>X_START-OVERSIZE*WIDTH && e.x<X_START+OVERSIZE*WIDTH) { | ||
draw('map', e.y); | ||
} else if (true) { | ||
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dy += e.dy; | ||
//if (!e.b) dy=0; | ||
while (Math.abs(dy)>32) { | ||
if (dy>0) { dy-=32; draw('incr',1) } | ||
else { dy+=32; draw('incr',-1) } | ||
Bangle.buzz(20); | ||
} | ||
} | ||
E.stopEventPropagation&&E.stopEventPropagation(); | ||
}; | ||
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let ovr = Graphics.createArrayBuffer(WIDTH,HEIGHT,1,{msb:true}); | ||
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let draw = (mode, input)=>{ | ||
input = Math.min(input,170); | ||
// Draw the indicator. | ||
// Should be displayed when a relevant drag event is detected. | ||
// Should time out. | ||
// If user drags directly on the draw area, adjust level one-to-one. | ||
// Pauses and resets the time out when interacted with. | ||
// TODO: Lazy, keep track of last level and only draw again if it changed. | ||
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if (mode=='incr') { | ||
level = Math.min(Math.max(level-input,0),STEPS); | ||
} | ||
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if (mode=='map') { | ||
input = Math.round(input/STEP_SIZE); | ||
level = Math.min(Math.max(STEPS-input,0),STEPS); | ||
if (level == lastLevel) return; | ||
} | ||
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levelHeight = level==0?WIDTH:level*STEP_SIZE; | ||
//levelHeight = Math.max(level*STEP_SIZE,STEP_SIZE); | ||
lastLevel = level; | ||
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ovr.clear().setColor(1). | ||
fillRect({x:0,y:0,w:WIDTH,y2:ovr.getHeight(),r:30}). // To get outer border... | ||
setColor(0). | ||
fillRect({x:2,y:2,w:WIDTH-5,y2:ovr.getHeight()-2,r:30}). // ... and here it's made hollow. | ||
setColor(0==level?0:1). | ||
fillRect({x:4,y:ovr.getHeight()-levelHeight+4,w:WIDTH-9,y2:ovr.getHeight()-4,r:30}); // Here the bar is drawn. | ||
Bangle.setLCDOverlay({ | ||
width:ovr.getWidth(), height:ovr.getHeight(), | ||
bpp:1, transparent:0, | ||
buffer:ovr.buffer | ||
},X_START,Y_START); | ||
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print(level, input); | ||
//print(process.memory().usage); | ||
}; | ||
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let dy = 0; | ||
Bangle.prependListener('drag', continDrag); | ||
g.setColor(1,0,0).fillRect(Bangle.appRect).reset(); |
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{ "id": "7chname", | ||
"name": "My app's human readable name", | ||
"shortName":"Short Name", | ||
"version":"0.01", | ||
"description": "A detailed description of my great app", | ||
"icon": "app.png", | ||
"tags": "", | ||
"supports" : ["BANGLEJS2"], | ||
"readme": "README.md", | ||
"storage": [ | ||
{"name":"7chname.app.js","url":"app.js"}, | ||
{"name":"7chname.img","url":"app-icon.js","evaluate":true} | ||
] | ||
} |