v1.0.0.0-preview.16
github-actions
released this
04 Feb 20:44
·
390 commits
to main
since this release
What's Changed
🎉 New Features
- Adding a helper class for simple image processing by @dotlogix in #57
- Toolkit 2D Improvements by @VaclavElias in #97
🔧 Engineering
- increase nexvyaml by @IXLLEGACYIXL in #95
- increase nexvyaml version by @IXLLEGACYIXL in #100
- [Refactoring] add module by @IXLLEGACYIXL in #101
- [Docs] Update README.md by @VaclavElias in #102
📄 Documentation
- Update 14 - Example 7 docs added by @VaclavElias in #92
- Clean up and docs by @Doprez in #94
🎓 Examples
- Update 13 - 2D scene setup and example added by @VaclavElias in #90
- Update 15 - 2D scene updates and refactorings by @VaclavElias in #96
💪 Other Changes
- Update 11 - Docs improvements by @VaclavElias in #79
- Modify entity extension by @IXLLEGACYIXL in #81
- Update 12 - Library improvements by @VaclavElias in #82
- Image Processing Consistency Updates by @VaclavElias in #83
- Add example cube clicker by @IXLLEGACYIXL in #84
- Texture Extensions and reading the Source of an asset by @Idomeneas1970 in #85
- Example 7 refactoring by @VaclavElias in #86
- Add cube loading to cube clicker by @IXLLEGACYIXL in #87
- Example 7 refactoring 2 by @VaclavElias in #88
- Refactor: UIManager added by @VaclavElias in #89
- Add SetMaxFPS() by @Doprez in #91
- Add Debug Shapes from Profan by @Doprez in #93
- add new world to screenpoint by @IXLLEGACYIXL in #98
- Script System Extensions for writing async methods by @DockFrankenstein in #99
New Contributors
- @DockFrankenstein made their first contribution in #99
Full Changelog: v1.0.0.0-preview.15...1.0.0.0-preview.16