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stephengold committed Jun 29, 2024
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14 changes: 7 additions & 7 deletions javadoc/master/com/jme3/bullet/BulletAppState.html
Original file line number Diff line number Diff line change
Expand Up @@ -272,7 +272,7 @@ <h2>Method Summary</h2>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#physicsTick(com.jme3.bullet.PhysicsSpace,float)" class="member-name-link">physicsTick</a><wbr>(<a href="PhysicsSpace.html" title="class in com.jme3.bullet">PhysicsSpace</a>&nbsp;space,
float&nbsp;timeStep)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">Callback from Bullet, invoked just after the physics is stepped.</div>
<div class="block">Callback invoked just after the physics has been stepped.</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#postRender()" class="member-name-link">postRender</a>()</code></div>
Expand All @@ -283,7 +283,7 @@ <h2>Method Summary</h2>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#prePhysicsTick(com.jme3.bullet.PhysicsSpace,float)" class="member-name-link">prePhysicsTick</a><wbr>(<a href="PhysicsSpace.html" title="class in com.jme3.bullet">PhysicsSpace</a>&nbsp;space,
float&nbsp;timeStep)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">Callback from Bullet, invoked just before the physics is stepped.</div>
<div class="block">Callback invoked just before the physics is stepped.</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#render(com.jme3.renderer.RenderManager)" class="member-name-link">render</a><wbr>(com.jme3.renderer.RenderManager&nbsp;rm)</code></div>
Expand Down Expand Up @@ -1201,13 +1201,13 @@ <h3>update</h3>
<h3>physicsTick</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">physicsTick</span><wbr><span class="parameters">(<a href="PhysicsSpace.html" title="class in com.jme3.bullet">PhysicsSpace</a>&nbsp;space,
float&nbsp;timeStep)</span></div>
<div class="block">Callback from Bullet, invoked just after the physics is stepped. A good
time to clear/apply forces. Meant to be overridden.</div>
<div class="block">Callback invoked just after the physics has been stepped. A good time to
clear/apply forces. Meant to be overridden.</div>
<dl class="notes">
<dt>Specified by:</dt>
<dd><code><a href="PhysicsTickListener.html#physicsTick(com.jme3.bullet.PhysicsSpace,float)">physicsTick</a></code>&nbsp;in interface&nbsp;<code><a href="PhysicsTickListener.html" title="interface in com.jme3.bullet">PhysicsTickListener</a></code></dd>
<dt>Parameters:</dt>
<dd><code>space</code> - the space that's about to be stepped (not null)</dd>
<dd><code>space</code> - the space that was just stepped (not null)</dd>
<dd><code>timeStep</code> - the duration of the simulation step (in seconds, &ge;0)</dd>
</dl>
</section>
Expand All @@ -1217,8 +1217,8 @@ <h3>physicsTick</h3>
<h3>prePhysicsTick</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">prePhysicsTick</span><wbr><span class="parameters">(<a href="PhysicsSpace.html" title="class in com.jme3.bullet">PhysicsSpace</a>&nbsp;space,
float&nbsp;timeStep)</span></div>
<div class="block">Callback from Bullet, invoked just before the physics is stepped. A good
time to clear/apply forces. Meant to be overridden.</div>
<div class="block">Callback invoked just before the physics is stepped. A good time to
clear/apply forces. Meant to be overridden.</div>
<dl class="notes">
<dt>Specified by:</dt>
<dd><code><a href="PhysicsTickListener.html#prePhysicsTick(com.jme3.bullet.PhysicsSpace,float)">prePhysicsTick</a></code>&nbsp;in interface&nbsp;<code><a href="PhysicsTickListener.html" title="interface in com.jme3.bullet">PhysicsTickListener</a></code></dd>
Expand Down
8 changes: 4 additions & 4 deletions javadoc/master/com/jme3/bullet/CollisionSpace.html
Original file line number Diff line number Diff line change
Expand Up @@ -199,7 +199,7 @@ <h2>Method Summary</h2>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>int</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#countSolvers()" class="member-name-link">countSolvers</a>()</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">Count the solvers.</div>
<div class="block">Count the worker threads.</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>protected void</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#create()" class="member-name-link">create</a>()</code></div>
Expand Down Expand Up @@ -521,7 +521,7 @@ <h3>add</h3>
<div class="block">Add the specified object to the space.</div>
<dl class="notes">
<dt>Parameters:</dt>
<dd><code>object</code> - the collision object to add (not null)</dd>
<dd><code>object</code> - the object to add (not null)</dd>
</dl>
</section>
</li>
Expand Down Expand Up @@ -610,7 +610,7 @@ <h3>countCollisionObjects</h3>
<section class="detail" id="countSolvers()">
<h3>countSolvers</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">int</span>&nbsp;<span class="element-name">countSolvers</span>()</div>
<div class="block">Count the solvers.</div>
<div class="block">Count the worker threads.</div>
<dl class="notes">
<dt>Returns:</dt>
<dd>the count (&ge;1, &le;64)</dd>
Expand Down Expand Up @@ -951,7 +951,7 @@ <h3>remove</h3>
<div class="block">Remove the specified object from the space.</div>
<dl class="notes">
<dt>Parameters:</dt>
<dd><code>object</code> - the collision object to remove, or null</dd>
<dd><code>object</code> - the object to remove, or null</dd>
</dl>
</section>
</li>
Expand Down
12 changes: 6 additions & 6 deletions javadoc/master/com/jme3/bullet/PhysicsTickListener.html
Original file line number Diff line number Diff line change
Expand Up @@ -96,13 +96,13 @@ <h2>Method Summary</h2>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#physicsTick(com.jme3.bullet.PhysicsSpace,float)" class="member-name-link">physicsTick</a><wbr>(<a href="PhysicsSpace.html" title="class in com.jme3.bullet">PhysicsSpace</a>&nbsp;space,
float&nbsp;timeStep)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
<div class="block">Callback from Bullet, invoked just after the physics has been stepped.</div>
<div class="block">Callback invoked just after the physics has been stepped.</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>void</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#prePhysicsTick(com.jme3.bullet.PhysicsSpace,float)" class="member-name-link">prePhysicsTick</a><wbr>(<a href="PhysicsSpace.html" title="class in com.jme3.bullet">PhysicsSpace</a>&nbsp;space,
float&nbsp;timeStep)</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
<div class="block">Callback from Bullet, invoked just before the physics is stepped.</div>
<div class="block">Callback invoked just before the physics is stepped.</div>
</div>
</div>
</div>
Expand All @@ -123,8 +123,8 @@ <h2>Method Details</h2>
<h3>prePhysicsTick</h3>
<div class="member-signature"><span class="return-type">void</span>&nbsp;<span class="element-name">prePhysicsTick</span><wbr><span class="parameters">(<a href="PhysicsSpace.html" title="class in com.jme3.bullet">PhysicsSpace</a>&nbsp;space,
float&nbsp;timeStep)</span></div>
<div class="block">Callback from Bullet, invoked just before the physics is stepped. A good
time to clear/apply forces and reposition kinematic objects.</div>
<div class="block">Callback invoked just before the physics is stepped. A good time to
clear/apply forces and reposition kinematic objects.</div>
<dl class="notes">
<dt>Parameters:</dt>
<dd><code>space</code> - the space that's about to be stepped (not null)</dd>
Expand All @@ -137,8 +137,8 @@ <h3>prePhysicsTick</h3>
<h3>physicsTick</h3>
<div class="member-signature"><span class="return-type">void</span>&nbsp;<span class="element-name">physicsTick</span><wbr><span class="parameters">(<a href="PhysicsSpace.html" title="class in com.jme3.bullet">PhysicsSpace</a>&nbsp;space,
float&nbsp;timeStep)</span></div>
<div class="block">Callback from Bullet, invoked just after the physics has been stepped. A
good time to re-activate deactivated objects.</div>
<div class="block">Callback invoked just after the physics has been stepped. A good time to
re-activate deactivated objects.</div>
<dl class="notes">
<dt>Parameters:</dt>
<dd><code>space</code> - the space that was just stepped (not null)</dd>
Expand Down
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