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stephengold committed Oct 27, 2023
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10 changes: 5 additions & 5 deletions javadoc/master/index-all.html
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Expand Up @@ -1951,7 +1951,7 @@ <h2 class="title" id="I:C">C</h2>
<dd>
<div class="block">Used internally.</div>
</dd>
<dt><a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html#colorChildren()" class="member-name-link">colorChildren()</a> - Method in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html" title="class in com.jme3.bullet.debug">BulletRigidBodyDebugControl</a></dt>
<dt><a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html#colorChildren()" class="member-name-link">colorChildren()</a> - Method in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html" title="class in com.jme3.bullet.debug">BulletCharacterDebugControl</a></dt>
<dd>
<div class="block">Color each child of the debug node for a CompoundCollisionShape.</div>
</dd>
Expand Down Expand Up @@ -2967,7 +2967,7 @@ <h2 class="title" id="I:D">D</h2>
<dd>
<div class="block">A utility class to generate debug meshes for Bullet collision shapes.</div>
</dd>
<dt><a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html#debugSpatial" class="member-name-link">debugSpatial</a> - Variable in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html" title="class in com.jme3.bullet.debug">BulletRigidBodyDebugControl</a></dt>
<dt><a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html#debugSpatial" class="member-name-link">debugSpatial</a> - Variable in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html" title="class in com.jme3.bullet.debug">BulletCharacterDebugControl</a></dt>
<dd>
<div class="block">Spatial to visualize lastShape (not null)</div>
</dd>
Expand Down Expand Up @@ -5931,7 +5931,7 @@ <h2 class="title" id="I:H">H</h2>
<dd>
<div class="block">Generate the hash code for this instance.</div>
</dd>
<dt><a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html#hasShapeChanged(com.jme3.bullet.collision.shapes.CollisionShape)" class="member-name-link">hasShapeChanged(CollisionShape)</a> - Method in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html" title="class in com.jme3.bullet.debug">BulletRigidBodyDebugControl</a></dt>
<dt><a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html#hasShapeChanged(com.jme3.bullet.collision.shapes.CollisionShape)" class="member-name-link">hasShapeChanged(CollisionShape)</a> - Method in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html" title="class in com.jme3.bullet.debug">BulletCharacterDebugControl</a></dt>
<dd>
<div class="block">Compare the specified CollisionShape with the lastShape.</div>
</dd>
Expand Down Expand Up @@ -11549,7 +11549,7 @@ <h2 class="title" id="I:S">S</h2>
<dd>
<div class="block">Alter the shadow mode for the (debug) root node.</div>
</dd>
<dt><a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html#setShape(com.jme3.bullet.collision.shapes.CollisionShape)" class="member-name-link">setShape(CollisionShape)</a> - Method in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html" title="class in com.jme3.bullet.debug">BulletRigidBodyDebugControl</a></dt>
<dt><a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html#setShape(com.jme3.bullet.collision.shapes.CollisionShape)" class="member-name-link">setShape(CollisionShape)</a> - Method in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html" title="class in com.jme3.bullet.debug">BulletCharacterDebugControl</a></dt>
<dd>
<div class="block">Replace the lastShape and update related fields.</div>
</dd>
Expand Down Expand Up @@ -11619,7 +11619,7 @@ <h2 class="title" id="I:S">S</h2>
<dd>
<div class="block">Alter which Spatial is controlled.</div>
</dd>
<dt><a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html#setSpatial(com.jme3.scene.Spatial)" class="member-name-link">setSpatial(Spatial)</a> - Method in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletRigidBodyDebugControl.html" title="class in com.jme3.bullet.debug">BulletRigidBodyDebugControl</a></dt>
<dt><a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html#setSpatial(com.jme3.scene.Spatial)" class="member-name-link">setSpatial(Spatial)</a> - Method in class com.jme3.bullet.debug.<a href="com/jme3/bullet/debug/BulletCharacterDebugControl.html" title="class in com.jme3.bullet.debug">BulletCharacterDebugControl</a></dt>
<dd>
<div class="block">Alter which Spatial is controlled.</div>
</dd>
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2 changes: 1 addition & 1 deletion javadoc/master/member-search-index.js

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2 changes: 1 addition & 1 deletion minie/overview.html
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Expand Up @@ -418,7 +418,7 @@ <h2 id="_caveats"><a class="anchor" href="#_caveats"></a>Caveats</h2>
</div>
<div class="paragraph">
<p>In order to use the latest Minie release,
you&#8217;ll need version 3.6 JMonkeyEngine libraries.
you&#8217;ll need version 3.6.1 JMonkeyEngine libraries.
For more information about the libraries Minie depends on,
see <a href="depends.html" class="xref page">the Library version dependencies page</a>.</p>
</div>
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36 changes: 18 additions & 18 deletions sitemap.xml
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Expand Up @@ -2,74 +2,74 @@
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<url>
<loc>https://stephengold.github.io/Minie/minie/build.html</loc>
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<lastmod>2023-10-27T17:13:50.214Z</lastmod>
</url>
<url>
<loc>https://stephengold.github.io/Minie/minie/demos.html</loc>
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<url>
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<url>
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<lastmod>2023-10-25T22:04:41.251Z</lastmod>
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<url>
<loc>https://stephengold.github.io/Minie/minie/minie-library-tutorials/add.html</loc>
<lastmod>2023-10-25T22:04:41.251Z</lastmod>
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<url>
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<lastmod>2023-10-25T22:04:41.251Z</lastmod>
<lastmod>2023-10-27T17:13:50.214Z</lastmod>
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<url>
<loc>https://stephengold.github.io/Minie/minie/minie-library-tutorials/collision.html</loc>
<lastmod>2023-10-25T22:04:41.251Z</lastmod>
<lastmod>2023-10-27T17:13:50.214Z</lastmod>
</url>
<url>
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<lastmod>2023-10-25T22:04:41.251Z</lastmod>
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<url>
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<lastmod>2023-10-25T22:04:41.251Z</lastmod>
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<url>
<loc>https://stephengold.github.io/Minie/minie/minie-library-tutorials/misc.html</loc>
<lastmod>2023-10-25T22:04:41.251Z</lastmod>
<lastmod>2023-10-27T17:13:50.214Z</lastmod>
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<url>
<loc>https://stephengold.github.io/Minie/minie/minie-library-tutorials/new6dof.html</loc>
<lastmod>2023-10-25T22:04:41.251Z</lastmod>
<lastmod>2023-10-27T17:13:50.214Z</lastmod>
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<url>
<loc>https://stephengold.github.io/Minie/minie/minie-library-tutorials/rbc.html</loc>
<lastmod>2023-10-25T22:04:41.251Z</lastmod>
<lastmod>2023-10-27T17:13:50.214Z</lastmod>
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<url>
<loc>https://stephengold.github.io/Minie/minie/minie-library-tutorials/rigidbody.html</loc>
<lastmod>2023-10-25T22:04:41.251Z</lastmod>
<lastmod>2023-10-27T17:13:50.214Z</lastmod>
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<url>
<loc>https://stephengold.github.io/Minie/minie/minie-library-tutorials/server.html</loc>
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<lastmod>2023-10-27T17:13:50.214Z</lastmod>
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<url>
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<lastmod>2023-10-25T22:04:41.251Z</lastmod>
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<url>
<loc>https://stephengold.github.io/Minie/minie/minie-library-tutorials/softbody.html</loc>
<lastmod>2023-10-25T22:04:41.251Z</lastmod>
<lastmod>2023-10-27T17:13:50.214Z</lastmod>
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<url>
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<url>
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<lastmod>2023-10-25T22:04:41.251Z</lastmod>
<lastmod>2023-10-27T17:13:50.214Z</lastmod>
</url>
</urlset>

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