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Added the ability to microwave inert flesh anomaly cores to turn into an anomalous meat mass #33223
Added the ability to microwave inert flesh anomaly cores to turn into an anomalous meat mass #33223
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…on-14 into anomaly-core-added-functions-pt-1
…ns to inert electrical anom core
…ded-functions-pt-1
…on-14 into anomaly-core-added-functions-pt-1
…on-14 into anomaly-core-added-functions-pt-1
…on-14 into anomaly-core-added-functions-pt-1
…m/august-sun/space-station-14 into anomaly-core-added-functions-pt-1
…on-14 into anomaly-core-added-functions-pt-1
…on-14 into anomaly-core-added-functions-pt-1
…m/august-sun/space-station-14 into anomaly-core-added-functions-pt-1
…on-14 into anomaly-core-added-functions-pt-1
…on-14 into anomaly-core-added-functions-pt-1
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Code looks fine, tested in-game fine too. Only a few things from me. The sprites will also need to be reviewed by an art lead
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art approval
All good to go |
About the PR
The flesh anomaly core can now be microwaved into an anomalous meat mass that turns into a significant amount of steak. It can also be cooked as the meat mass.
Why / Balance
The meat mass was originally part of a different PR that has since been scaled back per feedback, but it offers more interactions between science and the chef/kitchen, and in certain scenarios, cargo (for bounties).
Technical details
Added sprites for the anomalous meat mass and the cooked version, edited relevant files to make recipes possible
Media
Requirements
Breaking changes
Changelog
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