Skip to content

Commit

Permalink
Added time publisher (#46)
Browse files Browse the repository at this point in the history
  • Loading branch information
jchaudhary21 authored and mkhansenbot committed Sep 9, 2024
1 parent 3545382 commit 72c6fee
Showing 1 changed file with 19 additions and 7 deletions.
26 changes: 19 additions & 7 deletions custom_gz_plugins/src/DayLightManager/DayLightManager.cc
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@
#include <string>
#include <iostream>
#include <map>
#include <sdf/sdf.hh>

#include <gz/msgs.hh>
#include <gz/msgs/any.pb.h>
Expand Down Expand Up @@ -60,7 +61,9 @@ namespace gz::sim::plugins
{
public:
// Gz setup variables
gz::transport::Node _node;
gz::transport::Node _node;
gz::msgs::Time _timeMsg;
gz::transport::Node::Publisher _pub;

std::string _worldName;
std::string _sunModelName{"sun_sphere"};
Expand Down Expand Up @@ -105,15 +108,15 @@ namespace gz::sim::plugins

/* NOTE : Considering sky color of a planet as a function of solar altitude */

float EARTHNIGHT[4] = {0.0, 0.0, 0.0, 1.0};
float EARTHNOON[4] = {0.5294, 0.8078, 0.9216, 1.0};
float EARTHDUSKDAWN[4] = {0.546, 0.45, 0.3423, 1.0};
float EARTHNIGHT [4] = {0.0, 0.0, 0.0, 1.0};
float EARTHNOON [4] = {0.5294, 0.8078, 0.9216, 1.0};
float EARTHDUSKDAWN[4] = {0.546, 0.45, 0.3423, 1.0};

float *EARTHSKYCOLOR[3] = {&EARTHNIGHT[0], &EARTHDUSKDAWN[0], &EARTHNOON[0]};

float MARSNIGHT[4] = {0.02, 0.02, 0.05, 1.0};
float MARSNOON[4] = {1, 0.412, 0.05, 1.0};
float MARSDUSKDAWN[4] = {0.85, 0.45, 0.30, 1.0};
float MARSNIGHT [4] = {0.02, 0.02, 0.05, 1.0};
float MARSNOON [4] = {1, 0.412, 0.05, 1.0};
float MARSDUSKDAWN[4] = {0.85, 0.45, 0.30, 1.0};

float *MARSSKYCOLOR[3] = {&MARSNIGHT[0], &MARSDUSKDAWN[0], &MARSNOON[0]};

Expand Down Expand Up @@ -161,6 +164,11 @@ gz::sim::plugins::DayLightManager::DayLightManager() : GuiSystem(),
this->G_next = (this->_dataPtr->_selectPlanet[2])[1];
this->B_next = (this->_dataPtr->_selectPlanet[2])[2];

// publish time on daylightmanager/time/sec topic
this->_dataPtr->_pub = this->_dataPtr->_node.Advertise<gz::msgs::Time>("daylightmanager/time/sec");
this->_dataPtr->_timeMsg.set_sec(this->_timeOfDayMin * 60);
this->_dataPtr->_pub.Publish(this->_dataPtr->_timeMsg);

// Connect with gz GUI application
gz::gui::App()->findChild<gz::gui::MainWindow *>()->installEventFilter(this);
}
Expand Down Expand Up @@ -355,6 +363,10 @@ void gz::sim::plugins::DayLightManager::SetSunPosition()

this->_dataPtr->_updateSky = true;

// publish data
this->_dataPtr->_timeMsg.set_sec(this->_timeOfDayMin * 60);
this->_dataPtr->_pub.Publish(this->_dataPtr->_timeMsg);

// Increment time
this->_timeOfDayMin += 1;
this->_timeOfDayMin = this->_timeOfDayMin % this->_dataPtr->_totalMin;
Expand Down

0 comments on commit 72c6fee

Please sign in to comment.