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Merge pull request #855 from hodgesds/layered-wall-token
scx_layered: Add cost accounting
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/* Copyright (c) Meta Platforms, Inc. and affiliates. */ | ||
#include <bpf/bpf_core_read.h> | ||
#include <bpf/bpf_helpers.h> | ||
#include <bpf/bpf_tracing.h> | ||
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/* | ||
* Cost accounting struct that is used in both the per CPU and global context. | ||
* Budgets are allowed to recurse to parent structs. | ||
*/ | ||
struct cost { | ||
s64 budget[MAX_LAYERS]; | ||
s64 capacity[MAX_LAYERS]; | ||
u32 pref_layer; | ||
u32 idx; | ||
bool overflow; | ||
bool has_parent; | ||
}; | ||
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/* | ||
* Map used for global cost accounting. Can be extended to support NUMA nodes. | ||
*/ | ||
struct { | ||
__uint(type, BPF_MAP_TYPE_ARRAY); | ||
__type(key, u32); | ||
__type(value, struct cost); | ||
__uint(max_entries, MAX_NUMA_NODES + 1); | ||
__uint(map_flags, 0); | ||
} cost_data SEC(".maps"); | ||
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/* | ||
* CPU map for cost accounting. When budget is expired it requests budget from | ||
* global entries. | ||
*/ | ||
struct { | ||
__uint(type, BPF_MAP_TYPE_PERCPU_ARRAY); | ||
__type(key, u32); | ||
__type(value, struct cost); | ||
__uint(max_entries, 1); | ||
} cpu_cost_data SEC(".maps"); | ||
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static __always_inline struct cost *lookup_cost(u32 cost_id) | ||
{ | ||
struct cost *costc; | ||
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costc = bpf_map_lookup_elem(&cost_data, &cost_id); | ||
if (!costc) { | ||
scx_bpf_error("cost not found"); | ||
return NULL; | ||
} | ||
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return costc; | ||
} | ||
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static __always_inline struct cost *lookup_cpu_cost(s32 cpu) | ||
{ | ||
struct cost *costc; | ||
u32 zero = 0; | ||
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if (cpu < 0) | ||
costc = bpf_map_lookup_elem(&cpu_cost_data, &zero); | ||
else | ||
costc = bpf_map_lookup_percpu_elem(&cpu_cost_data, | ||
&zero, cpu); | ||
if (!costc) { | ||
scx_bpf_error("cost not found"); | ||
return NULL; | ||
} | ||
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return costc; | ||
} | ||
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/* | ||
* Initializes a cost. | ||
*/ | ||
static struct cost *initialize_cost(u32 cost_idx, u32 parent_idx, | ||
bool is_cpu, bool has_parent, | ||
bool overflow) | ||
{ | ||
struct cost *costc; | ||
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if (is_cpu) { | ||
if (!(costc = lookup_cpu_cost(cost_idx))) | ||
return NULL; | ||
} else { | ||
if (!(costc = lookup_cost(cost_idx))) | ||
return NULL; | ||
} | ||
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if (has_parent) | ||
costc->idx = parent_idx; | ||
else | ||
costc->idx = cost_idx; | ||
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costc->has_parent = has_parent; | ||
costc->overflow = overflow; | ||
costc->pref_layer = bpf_get_smp_processor_id() % nr_layers; | ||
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return costc; | ||
} | ||
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/* | ||
* Initializes the cost of a layer. | ||
*/ | ||
static void initialize_cost_layer(struct cost *costc, u32 layer_id, s64 capacity) | ||
{ | ||
costc->capacity[layer_id] = capacity; | ||
costc->budget[layer_id] = capacity; | ||
} | ||
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/* | ||
* Returns the preferred layer based on the layer with the maximum budget. | ||
*/ | ||
static u32 preferred_cost(struct cost *costc) | ||
{ | ||
u32 layer_id, id, max_layer = 0; | ||
s64 max_budget = 0; | ||
u32 rotation = bpf_get_smp_processor_id() % nr_layers; | ||
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bpf_for(id, 0, nr_layers) { | ||
// If there is two equally weighted layers that have the same | ||
// budget we rely on rotating the layers based on the cpu. This | ||
// may not work well on low core machines. | ||
layer_id = rotate_layer_id(id, rotation); | ||
if (layer_id > nr_layers) { | ||
scx_bpf_error("invalid layer"); | ||
return 0; | ||
} | ||
if (costc->budget[layer_id] > max_budget) { | ||
max_budget = costc->budget[layer_id]; | ||
max_layer = layer_id; | ||
} | ||
} | ||
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return max_layer; | ||
} | ||
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/* | ||
* Refreshes the budget of a cost. | ||
*/ | ||
int refresh_budget(int cost_id) | ||
{ | ||
struct cost *costc; | ||
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if (!(costc = lookup_cost(cost_id))) { | ||
scx_bpf_error("failed to lookup cost %d", cost_id); | ||
return 0; | ||
} | ||
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u32 layer_id, id; | ||
u32 rotation = bpf_get_smp_processor_id() % nr_layers; | ||
bpf_for(id, 0, nr_layers) { | ||
layer_id = rotate_layer_id(id, rotation); | ||
if (layer_id > nr_layers) { | ||
scx_bpf_error("invalid layer"); | ||
return 0; | ||
} | ||
s64 capacity = costc->capacity[layer_id]; | ||
__sync_lock_test_and_set(MEMBER_VPTR(*costc, .budget[layer_id]), | ||
capacity); | ||
} | ||
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return 0; | ||
} | ||
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/* | ||
* Refreshes all budgets for all costs. | ||
*/ | ||
int refresh_budgets(void) | ||
{ | ||
refresh_budget(0); | ||
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return 0; | ||
} | ||
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/* | ||
* Acquires a budget from a parent cost account. | ||
*/ | ||
s64 acquire_budget(struct cost *costc, u32 layer_id, s64 amount) | ||
{ | ||
s64 budget = 0; | ||
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if (layer_id >= MAX_LAYERS || layer_id < 0) { | ||
scx_bpf_error("invalid parent cost"); | ||
return budget; | ||
} | ||
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if (!costc || !costc->has_parent) | ||
return budget; | ||
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struct cost *parent_cost; | ||
if (!(parent_cost = lookup_cost(costc->idx))) | ||
return budget; | ||
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__sync_fetch_and_sub(&parent_cost->budget[layer_id], amount); | ||
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if (parent_cost->budget[layer_id] < 0) | ||
refresh_budgets(); | ||
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return amount; | ||
} | ||
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/* | ||
* Records the cost to the CPU budget. If the CPU is out of cost the CPU will | ||
* acquire budget by either retrieving budget from the global context or | ||
* refreshing all budgets. | ||
*/ | ||
static int record_cpu_cost(struct cost *costc, u32 layer_id, s64 amount) | ||
{ | ||
if (layer_id >= MAX_LAYERS || !costc) { | ||
scx_bpf_error("invalid layer %d", layer_id); | ||
return 0; | ||
} | ||
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__sync_fetch_and_sub(&costc->budget[layer_id], amount); | ||
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if (costc->budget[layer_id] <= 0) { | ||
if (costc->has_parent) { | ||
s64 budget = acquire_budget(costc, layer_id, | ||
costc->capacity[layer_id] + amount); | ||
if (budget > 0) { | ||
__sync_fetch_and_add(MEMBER_VPTR(*costc, .budget[layer_id]), | ||
costc->capacity[layer_id]); | ||
} | ||
} | ||
} | ||
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u32 pref_layer = preferred_cost(costc); | ||
if (pref_layer > nr_layers) { | ||
scx_bpf_error("invalid pref_layer"); | ||
return 0; | ||
} | ||
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costc->pref_layer = pref_layer; | ||
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return 0; | ||
} | ||
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/* | ||
* Returns the slice_ns of a layer if there is appropriate budget. | ||
*/ | ||
int has_budget(struct cost *costc, struct layer *layer) | ||
{ | ||
if (!layer || !costc) { | ||
scx_bpf_error("can't happen"); | ||
return 0; | ||
} | ||
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u32 layer_id = layer->idx; | ||
if (layer_id > nr_layers) { | ||
scx_bpf_error("invalid layer %d", layer_id); | ||
return 0; | ||
} | ||
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s64 budget = *MEMBER_VPTR(*costc, .budget[layer_id]); | ||
u64 layer_slice_ns = layer->slice_ns > 0 ? layer->slice_ns : slice_ns; | ||
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if (budget > layer_slice_ns) | ||
return slice_ns; | ||
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return 0; | ||
} | ||
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/* | ||
* Initializes all budgets. | ||
*/ | ||
static void initialize_budgets(u64 refresh_intvl_ns) | ||
{ | ||
struct layer *layer; | ||
struct cost *costc; | ||
int layer_id; | ||
u64 layer_weight_dur, layer_weight_sum = 0; | ||
s32 cpu; | ||
u32 global = 0; | ||
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bpf_for(layer_id, 0, nr_layers) { | ||
layer = &layers[layer_id]; | ||
if (!layer) { | ||
scx_bpf_error("failed to lookup layer %d", layer_id); | ||
return; | ||
} | ||
layer_weight_sum += layer->weight; | ||
} | ||
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costc = initialize_cost(global, global, false, false, false); | ||
if (!costc) { | ||
scx_bpf_error("failed to initialize global budget"); | ||
return; | ||
} | ||
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bpf_for(layer_id, 0, nr_layers) { | ||
layer = &layers[layer_id]; | ||
if (!layer) { | ||
scx_bpf_error("failed to lookup layer %d", layer_id); | ||
return; | ||
} | ||
u64 layer_slice_ns = layer->slice_ns > 0 ? layer->slice_ns : slice_ns; | ||
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layer_weight_dur = (layer->weight * ((u64)refresh_intvl_ns * nr_possible_cpus)) / | ||
layer_weight_sum; | ||
initialize_cost_layer(costc, layer_id, (s64)layer_weight_dur); | ||
trace("BUDGET init global layer %d budget %lld", | ||
layer_id, costc->budget[layer_id]); | ||
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// TODO: add L3 budgets for topology awareness | ||
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bpf_for(cpu, 0, nr_possible_cpus) { | ||
costc = initialize_cost(cpu, global, true, | ||
true, false); | ||
if (!costc) { | ||
scx_bpf_error("failed to cpu budget: %d", cpu); | ||
return; | ||
} | ||
layer_weight_dur = (layer->weight * layer_slice_ns * refresh_intvl_ns) / | ||
layer_weight_sum; | ||
initialize_cost_layer(costc, layer_id, (s64)layer_weight_dur); | ||
if (cpu == 0) | ||
trace("BUDGET init cpu %d layer %d budget %lld", | ||
cpu, layer_id, costc->budget[layer_id]); | ||
} | ||
} | ||
} |
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