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legendary

2D Rpg Game Based on cocos2dx cross-platform engine

includes server and client part with respectively their project files and code files.

Client -> code(Lua), project(of visual studio 2015 C++) Server -> code(Lua), ServerProject -> cocoCom(C++ project), Mir2Server(C# project), SQLite(database), res(Compressed resources).

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  • C 49.8%
  • C++ 29.2%
  • Lua 20.3%
  • C# 0.3%
  • Objective-C++ 0.3%
  • Objective-C 0.1%