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EGL: Provide color-space support #1658
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Do you want me to look into something specific here given that you have it as a draft and have a bunch of debug in the code? |
@kchibisov sure the example used to contain a full setup for using EGL HDR color spaces. As this is "the only" example in This PR still contains some drive-by ideas to make it easier to work with "HDR" surfaces, such as maybe making it more straightforward to create a |
Closes #1653
Still a few things to do, such as:
EglSurfaceAttributes
since it's so easy to get wrong;