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use varuint for writing/reading objectid, total properties and proper…
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…ty key in animation reset

objectId, propertykey are definitely written as varuint, not sure if properties total needs to be, but doesn't hurt to have it that way either I think.

I'm not sure if this is everything that needs to be updated. I tried to use `generate_core_runtime` to update the flutter runtime but that made a bunch of changes like unused imports all over the place...

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07cbce551 use varuint for writing/reading objectid, total properties and property key in animation reset (#7510)
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avivian committed Jul 2, 2024
1 parent 80dadd7 commit b1e5a9e
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2 changes: 1 addition & 1 deletion .rive_head
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2 changes: 1 addition & 1 deletion .rive_renderer
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