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reset effects when path changes
Build #644: Commit 89e01eb pushed by rive-engineering
October 17, 2024 00:07 14m 4s master
October 17, 2024 00:07 14m 4s
Add a clockwise fill experiment
Build #643: Commit 4698128 pushed by rive-engineering
October 16, 2024 23:02 13m 49s master
October 16, 2024 23:02 13m 49s
Batch interior triangulation draws
Build #642: Commit 9936a58 pushed by rive-engineering
October 16, 2024 18:07 14m 8s master
October 16, 2024 18:07 14m 8s
Fix layout animation runtime
Build #641: Commit ef1e8d6 pushed by rive-engineering
October 16, 2024 01:32 14m 28s master
October 16, 2024 01:32 14m 28s
chore: release v9.9.5
Build #640: Commit fde527a pushed by rive-engineering
October 15, 2024 16:18 13m 25s master
October 15, 2024 16:18 13m 25s
Make layout position type and scale type keyable
Build #639: Commit 100cc31 pushed by rive-engineering
October 14, 2024 19:52 14m 1s master
October 14, 2024 19:52 14m 1s
chore: release v9.9.4
Build #638: Commit f96eb81 pushed by rive-engineering
October 14, 2024 13:19 13m 19s master
October 14, 2024 13:19 13m 19s
fix: nested artboards advancing
Build #637: Commit c379190 pushed by rive-engineering
October 14, 2024 12:31 14m 2s master
October 14, 2024 12:31 14m 2s
Improve batching for interior triangulation draws
Build #636: Commit 492c7ba pushed by rive-engineering
October 12, 2024 05:17 14m 30s master
October 12, 2024 05:17 14m 30s
Unreal Runtime into Mono
Build #635: Commit b3a0f6e pushed by rive-engineering
October 12, 2024 01:23 13m 54s master
October 12, 2024 01:23 13m 54s
Fix runtime joystick with layout position
Build #634: Commit b74d3dc pushed by rive-engineering
October 11, 2024 22:10 14m 8s master
October 11, 2024 22:10 14m 8s
add bones and joystick bindable properties
Build #633: Commit 9cab8af pushed by rive-engineering
October 11, 2024 21:37 13m 34s master
October 11, 2024 21:37 13m 34s
fix missing data bind path crash
Build #632: Commit f89028d pushed by rive-engineering
October 11, 2024 20:10 13m 34s master
October 11, 2024 20:10 13m 34s
Drop the ColumnLimit to 80 for clang-format
Build #631: Commit 74b58c1 pushed by rive-engineering
October 11, 2024 19:25 14m 1s master
October 11, 2024 19:25 14m 1s
add support for listeners on layout components
Build #630: Commit 1e4f2e0 pushed by rive-engineering
October 11, 2024 17:38 14m 2s master
October 11, 2024 17:38 14m 2s
Optimize atomic rendering for input attachments
Build #629: Commit b37d62f pushed by rive-engineering
October 11, 2024 17:04 13m 44s master
October 11, 2024 17:04 13m 44s
Prep for rhi
Build #628: Commit f1c444b pushed by rive-engineering
October 10, 2024 00:03 13m 39s master
October 10, 2024 00:03 13m 39s
Nnnn fix databind state machine shared data context
Build #627: Commit a2acc29 pushed by rive-engineering
October 9, 2024 18:25 14m 20s master
October 9, 2024 18:25 14m 20s
Implement isHidden in DrawableProxy
Build #626: Commit f080ae7 pushed by rive-engineering
October 8, 2024 23:30 14m 12s master
October 8, 2024 23:30 14m 12s
use shared data context between artboard and state machine
Build #625: Commit d9f6620 pushed by rive-engineering
October 8, 2024 23:17 13m 49s master
October 8, 2024 23:17 13m 49s
Fix Apple runtime crashes on Macs with non-Apple-Silicon GPUs
Build #624: Commit 9ab79ae pushed by rive-engineering
October 8, 2024 22:59 13m 58s master
October 8, 2024 22:59 13m 58s
Drag and drop into layouts without Cmd modifier
Build #623: Commit e05931b pushed by rive-engineering
October 8, 2024 16:59 14m 26s master
October 8, 2024 16:59 14m 26s
Layout misc fixes
Build #622: Commit 304ece7 pushed by rive-engineering
October 7, 2024 21:02 14m 6s master
October 7, 2024 21:02 14m 6s
Download python-ply inside of premake
Build #621: Commit 7078508 pushed by rive-engineering
October 7, 2024 18:52 14m 27s master
October 7, 2024 18:52 14m 27s
fix: incorrect parameter method overloading on play
Build #620: Commit 20c9cb4 pushed by rive-engineering
October 7, 2024 16:50 14m 22s master
October 7, 2024 16:50 14m 22s