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ResolumeMenno committed Sep 6, 2019
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This is the Resolume fork of the FFGL repository. It is up to date and has Visual Studio and Xcode projects to compile 32 bit and 64 bit plugins.

The master branch is used for continued development. It will contain the latest features, fixes and bugs. Plugins compiled with the master branch will work in Resolume 7.
If you do not want to be affected by the latest bugs you can use a different branch. eg the FFGL 2.0 branch, which is the FFGL SDK as it was when we just released Resolume 7: https://github.com/resolume/ffgl/tree/ffgl2.0.
See the changes below for information on what has changed since the FFGL 2.0 branch.
This FFGL 2.1 branch contains the 2.1 version of the FFGL SDK. It contains some often requested new features and fixes to issues present in the FFGL 2.0 branch. The new features introduced in FFGL 2.1 require support by the host application. If you're using Resolume you will need version 7.0.3 to get host support for these new features.. If you want to use the latest development version with the most recent fixes and features you should use the master branch.

To compile plugins for hosts that support FFGL 1.6 (Resolume 6, VDMX, COGE, Isadora, Magic Music Visuals), switch to the FFGL1.6 branch: https://github.com/resolume/ffgl/tree/ffgl1.6

You can find some help to get started with FFGL plugin development on the [wiki](https://github.com/resolume/ffgl/wiki).

Also more examples are available on this [repo](https://github.com/flyingrub/ffgl/tree/more/).

## Changes since FFGL 2.0
## What's changed in FFGL 2.1
- Added support for embedding a thumbnail inside the plugin. See the "CustomThumbnail" example on how to expose your thumbnail.
- Added support for File parameters. The plugin can create a file param and specify what extensions it supports, the host then has enough information to show a file chooser dialog with active extension filtering.
- Added support for toggling parameter visibility.
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