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Fix for open issue #13 - "Shake for new story" Bug #14

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Toadus
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@Toadus Toadus commented May 17, 2011

Uses already-existing variable shouldDetectDeviceShake to disable "shake for new story" when the device is locked. It is enabled again when the device is unlocked.

Previously, movement of the device when locked would load multiple new stories. See issue #13 for more info.

Also added a declaration for (void)loadRandomData; to the header file, to remove a compiler warning.

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ParkerK commented Jan 13, 2012

It's been several months since this was committed. Any reason the pull request hasn't been accepted?

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Toadus commented Jan 26, 2012

Not sure what the story is - it's been working perfectly for me...

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