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Merge pull request #330 from EasyIP2023/feature/mat2x3
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add new matrix mat2x3
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recp authored Jul 15, 2023
2 parents 3b683cf + 6317ed9 commit 1ca261b
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Showing 24 changed files with 284 additions and 4 deletions.
1 change: 1 addition & 0 deletions CMakeLists.txt
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Expand Up @@ -79,6 +79,7 @@ add_library(${PROJECT_NAME}
src/vec4.c
src/ivec4.c
src/mat2.c
src/mat2x3.c
src/mat3.c
src/mat4.c
src/plane.c
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4 changes: 4 additions & 0 deletions Makefile.am
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Expand Up @@ -44,6 +44,7 @@ cglm_HEADERS = include/cglm/version.h \
include/cglm/mat4.h \
include/cglm/mat3.h \
include/cglm/mat2.h \
include/cglm/mat2x3.h \
include/cglm/affine-pre.h \
include/cglm/affine-post.h \
include/cglm/affine.h \
Expand Down Expand Up @@ -96,6 +97,7 @@ cglm_calldir=$(includedir)/cglm/call
cglm_call_HEADERS = include/cglm/call/mat4.h \
include/cglm/call/mat3.h \
include/cglm/call/mat2.h \
include/cglm/call/mat2x3.h \
include/cglm/call/vec2.h \
include/cglm/call/vec3.h \
include/cglm/call/vec4.h \
Expand Down Expand Up @@ -160,6 +162,7 @@ cglm_structdir=$(includedir)/cglm/struct
cglm_struct_HEADERS = include/cglm/struct/mat4.h \
include/cglm/struct/mat3.h \
include/cglm/struct/mat2.h \
include/cglm/struct/mat2x3.h \
include/cglm/struct/affine-pre.h \
include/cglm/struct/affine-post.h \
include/cglm/struct/affine-mat.h \
Expand Down Expand Up @@ -212,6 +215,7 @@ libcglm_la_SOURCES=\
src/vec4.c \
src/ivec4.c \
src/mat2.c \
src/mat2x3.c \
src/mat3.c \
src/mat4.c \
src/plane.c \
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1 change: 1 addition & 0 deletions docs/source/api_inline_array.rst
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Expand Up @@ -46,6 +46,7 @@ Follow the :doc:`build` documentation for this
quat
euler
mat2
mat2x3
mat3
mat4
vec2
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31 changes: 31 additions & 0 deletions docs/source/mat2x3.rst
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@@ -0,0 +1,31 @@
.. default-domain:: C

mat2x3
======

Header: cglm/mat2x3.h

Table of contents (click to go):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Macros:

1. GLM_MAT2X3_ZERO_INIT
#. GLM_MAT2x3_ZERO

Functions:

1. :c:func:`glm_mat2x3_make`

Functions documentation
~~~~~~~~~~~~~~~~~~~~~~~

.. c:function:: void glm_mat2x3_make(float * __restrict src, mat2x3 dest)
Create mat2x3 matrix from pointer
| NOTE: **@src** must contain at least 6 elements.
Parameters:
| *[in]* **src** pointer to an array of floats
| *[out]* **dest** destination matrix2x3
1 change: 1 addition & 0 deletions include/cglm/call.h
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Expand Up @@ -19,6 +19,7 @@ extern "C" {
#include "call/ivec3.h"
#include "call/ivec4.h"
#include "call/mat2.h"
#include "call/mat2x3.h"
#include "call/mat3.h"
#include "call/mat4.h"
#include "call/affine.h"
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23 changes: 23 additions & 0 deletions include/cglm/call/mat2x3.h
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@@ -0,0 +1,23 @@
/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/

#ifndef cglmc_mat2x3_h
#define cglmc_mat2x3_h
#ifdef __cplusplus
extern "C" {
#endif

#include "../cglm.h"

CGLM_EXPORT
void
glmc_mat2x3_make(float * __restrict src, mat2x3 dest);

#ifdef __cplusplus
}
#endif
#endif /* cglmc_mat2x3_h */
1 change: 1 addition & 0 deletions include/cglm/cglm.h
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Expand Up @@ -18,6 +18,7 @@
#include "mat4.h"
#include "mat3.h"
#include "mat2.h"
#include "mat2x3.h"
#include "affine.h"
#include "cam.h"
#include "frustum.h"
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45 changes: 45 additions & 0 deletions include/cglm/mat2x3.h
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@@ -0,0 +1,45 @@
/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/

/*
Macros:
GLM_MAT2X3_ZERO_INIT
GLM_MAT2X3_ZERO
Functions:
CGLM_INLINE void glm_mat2x3_make(float * restrict src, mat2x3 dest)
*/

#ifndef cglm_mat2x3_h
#define cglm_mat2x3_h

#include "common.h"

#define GLM_MAT2X3_ZERO_INIT {{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}}

/* for C only */
#define GLM_MAT2X3_ZERO ((mat2x3)GLM_MAT2X3_ZERO_INIT)

/*!
* @brief Create mat2x3 matrix from pointer
*
* @param[in] src pointer to an array of floats
* @param[out] dest matrix
*/
CGLM_INLINE
void
glm_mat2x3_make(float * __restrict src, mat2x3 dest) {
dest[0][0] = src[0];
dest[0][1] = src[1];
dest[0][2] = src[2];

dest[1][0] = src[3];
dest[1][1] = src[4];
dest[1][2] = src[5];
}

#endif
1 change: 1 addition & 0 deletions include/cglm/struct.h
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Expand Up @@ -17,6 +17,7 @@ extern "C" {
#include "struct/vec3.h"
#include "struct/vec4.h"
#include "struct/mat2.h"
#include "struct/mat2x3.h"
#include "struct/mat3.h"
#include "struct/mat4.h"
#include "struct/affine.h"
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46 changes: 46 additions & 0 deletions include/cglm/struct/mat2x3.h
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@@ -0,0 +1,46 @@
/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/

/*
Macros:
GLMS_MAT2X3_ZERO_INIT
GLMS_MAT2X3_ZERO
Functions:
CGLM_INLINE float glms_mat2x3_make(float * __restrict src);
*/

#ifndef cglms_mat2x3_h
#define cglms_mat2x3_h

#include "../common.h"
#include "../types-struct.h"
#include "../mat2x3.h"

/* api definition */
#define glms_mat2x3_(NAME) CGLM_STRUCTAPI(mat2x3, NAME)

#define GLMS_MAT2X3_ZERO_INIT {GLM_MAT2X3_ZERO_INIT}

/* for C only */
#define GLMS_MAT2X3_ZERO ((mat2x3s)GLMS_MAT2X3_ZERO_INIT)

/*!
* @brief Create mat2x3 matrix from pointer
*
* @param[in] src pointer to an array of floats
* @return constructed matrix from raw pointer
*/
CGLM_INLINE
mat2x3s
glms_mat2x3_(make)(float * __restrict src) {
mat2x3s r;
glm_mat2x3_make(src, r.raw);
return r;
}

#endif /* cglms_mat2x3_h */
11 changes: 11 additions & 0 deletions include/cglm/types-struct.h
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Expand Up @@ -197,6 +197,17 @@ typedef union mat2s {
#endif
} mat2s;

typedef union mat2x3s {
mat2x3 raw;
vec3s col[2]; /* col -> row | [row (2), col (3)] */
#if CGLM_USE_ANONYMOUS_STRUCT
struct {
float m00, m01, m02;
float m10, m11, m12;
};
#endif
} mat2x3s;

typedef union mat3s {
mat3 raw;
vec3s col[3];
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1 change: 1 addition & 0 deletions include/cglm/types.h
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Expand Up @@ -56,6 +56,7 @@ typedef CGLM_ALIGN_IF(16) float vec4[4];
typedef vec4 versor; /* |x, y, z, w| -> w is the last */
typedef vec3 mat3[3];
typedef CGLM_ALIGN_IF(16) vec2 mat2[2];
typedef vec3 mat2x3[2]; /* [row (2), col (3)] */
typedef CGLM_ALIGN_MAT vec4 mat4[4];

/*
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1 change: 1 addition & 0 deletions meson.build
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Expand Up @@ -39,6 +39,7 @@ cglm_src = files(
'src/vec4.c',
'src/ivec4.c',
'src/mat2.c',
'src/mat2x3.c',
'src/mat3.c',
'src/mat4.c',
'src/plane.c',
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15 changes: 15 additions & 0 deletions src/mat2x3.c
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@@ -0,0 +1,15 @@
/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/

#include "../include/cglm/cglm.h"
#include "../include/cglm/call.h"

CGLM_EXPORT
void
glmc_mat2x3_make(float * __restrict src, mat2x3 dest) {
glm_mat2x3_make(src, dest);
}
13 changes: 13 additions & 0 deletions test/src/test_common.c
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Expand Up @@ -174,6 +174,19 @@ test_assert_mat2_eq_zero(mat2 m2) {
TEST_SUCCESS
}

test_status_t
test_assert_mat2x3_eq_zero(mat2x3 m2x3) {
int i, j;

for (i = 0; i < 2; i++) {
for (j = 0; j < 3; j++) {
ASSERT(test_eq(m2x3[i][j], 0.0f))
}
}

TEST_SUCCESS
}

test_status_t
test_assert_mat3_eq(mat3 m1, mat3 m2) {
int i, j;
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3 changes: 3 additions & 0 deletions test/src/test_common.h
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Expand Up @@ -53,6 +53,9 @@ test_assert_mat2_eq_identity(mat2 m2);
test_status_t
test_assert_mat2_eq_zero(mat2 m2);

test_status_t
test_assert_mat2x3_eq_zero(mat2x3 m2x3);

test_status_t
test_assert_mat3_eq(mat3 m1, mat3 m2);

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53 changes: 53 additions & 0 deletions test/src/test_mat2x3.h
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@@ -0,0 +1,53 @@
/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/

#include "test_common.h"

#ifndef CGLM_TEST_MAT2X3_ONCE
#define CGLM_TEST_MAT2X3_ONCE

TEST_IMPL(MACRO_GLM_MAT2X3_ZERO_INIT) {
mat2x3 m = GLM_MAT2X3_ZERO_INIT;

ASSERT(test_eq(m[0][0], 0.0f))
ASSERT(test_eq(m[0][1], 0.0f))
ASSERT(test_eq(m[0][2], 0.0f))
ASSERT(test_eq(m[1][0], 0.0f))
ASSERT(test_eq(m[1][1], 0.0f))
ASSERT(test_eq(m[1][2], 0.0f))

TEST_SUCCESS
}

#endif /* CGLM_TEST_MAT2X3_ONCE */

TEST_IMPL(GLM_PREFIX, mat2x3_make) {
float src[18] = {
0.5f, 1.7f, 10.3f, 4.2f, 8.9f, 1.1f,
2.3f, 4.2f, 66.5f, 23.7f, 6.6f, 8.9f,
5.3f, 4.8f, 96.3f, 13.7f, 4.7f, 5.5f
};

mat2x3 dest[3];

float *srcp = src;
unsigned int i, j, k;

for (i = 0, j = 0, k = 0; i < sizeof(src) / sizeof(float); i+=6,j++) {
GLM(mat2x3_make)(srcp + i, dest[j]);

ASSERT(test_eq(src[ i ], dest[j][k][0]));
ASSERT(test_eq(src[i+1], dest[j][k][1]));
ASSERT(test_eq(src[i+2], dest[j][k][2]));

ASSERT(test_eq(src[i+3], dest[j][k+1][0]));
ASSERT(test_eq(src[i+4], dest[j][k+1][1]));
ASSERT(test_eq(src[i+5], dest[j][k+1][2]));
}

TEST_SUCCESS
}
8 changes: 8 additions & 0 deletions test/src/test_struct.c
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Expand Up @@ -7,6 +7,14 @@

#include "test_common.h"

TEST_IMPL(mat2x3s_zero_init) {
mat2x3s mat2x3_zero = GLMS_MAT2X3_ZERO_INIT;
mat2x3 mat2x3_zero_a = GLM_MAT2X3_ZERO_INIT;
test_assert_mat2x3_eq_zero(mat2x3_zero_a);
test_assert_mat2x3_eq_zero(mat2x3_zero.raw);
TEST_SUCCESS
}

TEST_IMPL(mat3s_identity_init) {
mat3s mat3_identity = GLMS_MAT3_IDENTITY_INIT;
mat3 mat3_identity_a = GLM_MAT3_IDENTITY_INIT;
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2 changes: 2 additions & 0 deletions test/src/tests.c
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Expand Up @@ -19,6 +19,7 @@
#include "test_ivec3.h"
#include "test_ivec4.h"
#include "test_mat2.h"
#include "test_mat2x3.h"
#include "test_mat3.h"
#include "test_mat4.h"
#include "test_quat.h"
Expand Down Expand Up @@ -50,6 +51,7 @@
#include "test_ivec3.h"
#include "test_ivec4.h"
#include "test_mat2.h"
#include "test_mat2x3.h"
#include "test_mat3.h"
#include "test_mat4.h"
#include "test_quat.h"
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