Sarek9-13-r1 Released
Stable Build:
The first revision of Sarek9-13. So whats new?
WineD3D:
Now just like the Testing Build Sarek-Stable will use by default OpenGL 4.6 while using WineD3D, but only with command stream, not with command serialization, the stability with this configuration its the same of the prior build.
Note: Proton and Wine typically support a maximum version of OpenGL 4.4 when using WineD3D. While using OpenGL 4.6 may not provide a significant or even decent performance boost, it helps reduce stuttering on older or low-end hardware.
Why it dont have the command serialization by default?
Again, it's a problem with stability. I am currently checking out the WineHQ wiki and more to see if it can be fixed in any way (Maybe changing the Windows version? Or making a new prefix from scratch?).
The only game affected so far is S.T.A.L.K.E.R: Call of the Zone. But I don't want to ship it when it can break games. It may be a problem for other games that I don't play/didn't test. So I will keep it in the Testing build for now, and use my friends PCs as a testing ground ;).
Testing Build:
The Testing Build its the same of the prior release, it will use by default OpenGL 4.6 while using WineD3d with command stream and command serialization.
Thats all for now :P, hope that you enjoy your gaming.