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[CGMES] Less internal connections created at import #3210
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Signed-off-by: Florian Dupuy <[email protected]>
Signed-off-by: Florian Dupuy <[email protected]>
Signed-off-by: Florian Dupuy <[email protected]>
Signed-off-by: Florian Dupuy <[email protected]>
Signed-off-by: Florian Dupuy <[email protected]>
Signed-off-by: Florian Dupuy <[email protected]>
Signed-off-by: Florian Dupuy <[email protected]>
Signed-off-by: Florian Dupuy <[email protected]>
Signed-off-by: Florian Dupuy <[email protected]>
Quality Gate passedIssues Measures |
Just one quick consideration: could all these rules/simplification of the underlying connectivity model be moved to a post-processor after import (or a network modification). This way it could be useful for all importers, in a centralised way, and we should not need to consider them in every importer that have to handle. For example, recent versions of PSSE (35 and later) support node/breaker models where we could face similar problems. |
Please check if the PR fulfills these requirements
Does this PR already have an issue describing the problem?
No
What kind of change does this PR introduce?
Feature
What is the current behavior?
Each connectable and switch is created with two nodes at each end, one for the cim:ConnectivityNode, one for the cim:Terminal. The two nodes are connected with an InternalConnection. This leads to a verbose iidm file with an excessive number of InternalConnections.
What is the new behavior (if this is a feature change)?
The InternalConnection is created only if needed:
Does this PR introduce a breaking change or deprecate an API?