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Add "static constructor" pattern
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SeanTAllen committed Jan 20, 2024
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1 change: 1 addition & 0 deletions .spelling-wordlist.txt
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Expand Up @@ -12,6 +12,7 @@ mixin
mixins
namespace
natively
OCaml
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ponylang
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83 changes: 83 additions & 0 deletions docs/creation/static-constructor.md
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---
hide:
- toc
---

# Static Constructor

## Problem

You want to construct an object or return a meaningful error message. Unfortunately, in Pony there's no way to do that. Pony constructors always return an initialized instance of their class unless, the constructor is partial in which case nothing is return as we jump to the nearest error handler.

```pony
class Foo
// Always returns a foo
new create() => None
// Sometimes returns a foo
new perhaps(a: Bool) ? =>
if not a then
error
end
```

What you would like to do instead is:

```pony
class Error
let msg: String
new create(m: String) =>
msg = m
class Foo
// return a Foo or Error message
new create(a: Bool): (Foo | Error) =>
if not a then
Error("Can't build Foo that way")
else
this
end
```

## Solution

Use a `primitive`.

```pony
class Error
let msg: String
new create(m: String) =>
msg = m
class Foo
new create() => None
primitive FooConstructor
fun apply(a: Bool): (Foo | Error) =>
if not a then
Error("Can't build a Foo that way")
else
Foo
end
```

## Discussion

Static constructor is the [Global Function](../code-sharing/global-function.md) pattern applied to object construction. As we discussed in Global Function, Pony's primitives are a great way to group together stateless "like functions". If you are looking to do anything that might be classified as a static function or a utility function in another language, you probably want to use a primitive in Pony.

If you have an background in [ML](https://en.wikipedia.org/wiki/ML_(programming_language)) type languages, you can think of primitives as similar to modules in [OCaml](https://ocaml.org/) and [F#](https://fsharp.org/).

Finally, here's our static constructor in action:

```pony
actor Main
new create(env: Env) =>
match FooConstructor(true)
| let f: Foo =>
// ToDo: do something with Foo
None
| let e: Error =>
env.err.print(e.msg)
```
1 change: 1 addition & 0 deletions mkdocs.yml
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Expand Up @@ -83,6 +83,7 @@ nav:
- Notifier: 'code-sharing/notifier.md'
- Creation Patterns:
- Overview: 'creation/index.md'
- Static Constructor: 'creation/static-constructor.md'
- Supply Chain: 'creation/supply-chain.md'
- Data Sharing Patterns:
- Overview: 'data-sharing/index.md'
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