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Unity 2017.2.2f1
PicoVR Broadcast Platform provides synchronized multi-user experiences. In this solution, multiple VR standalone headsets will work as clients and PC as server. Server controls all clients all together using the same local network.
Pico Broadcast Platform consists of two parts: Server and Client.Open-sourced codes includes both parts,to watch the project effect,we need:
Copy the "pre resource" folder under the broadcast server to the root directory of the device system, if the folder already exists in the directory, merge the folder;
Note:The APK packaged on the client needs to be signed, and the signing account can be provided by contacting Pico technical support.
Here are the screenshot of Broadcast Platform:
Server
Client in free mode
Client in kiosk mode
Scene: Assets->Project->Scene->Server
Scene: Assets->main