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Fixing pooling -> polling
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Chankster authored and paulo-raca committed Dec 17, 2016
1 parent 9c15319 commit 5d5f055
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -13,7 +13,7 @@ _It is event-driven_!
- The extra `void*` parameter on the callbacks are useful if you are using instances in your code.

_It is hardware-agnostic_!
- It's up to you to detect input changes. You may use [External Interruptions](examples/interrupts/interrupts.ino), [Pooling](examples/pooling/pooling.ino), or something else.
- It's up to you to detect input changes. You may use [External Interruptions](examples/interrupts/interrupts.ino), [Polling](examples/polling/polling.ino), or something else.



Expand Down Expand Up @@ -134,7 +134,7 @@ Since the hardware changes a lot, this library doesn't assume anything on how to
When the state of a pin has changed, it's up to you to call `Wiegand.setPinState(pin, state)`.
There are examples on how to use it with [Interruptions](examples/interrupts/interrupts.ino) and [Pooling](examples/pooling/pooling.ino) on Arduinos.
There are examples on how to use it with [Interruptions](examples/interrupts/interrupts.ino) and [Polling](examples/polling/polling.ino) on Arduinos.
(You probably want to use interruptions)
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Expand Up @@ -25,7 +25,7 @@ void setup() {
pinMode(PIN_D1, INPUT);
}

// Continuously checks for pending messages and pools updates from the wiegand inputs
// Continuously checks for pending messages and polls updates from the wiegand inputs
void loop() {
// Checks for pending messages
wiegand.flush();
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