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Currently translated at 3.0% (166 of 5357 strings) Translation: Overte/Overte Documentation Translate-URL: https://weblate.overte.org/projects/overte/overte-documentation/cs/
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@@ -10,15 +10,16 @@ msgstr "" | |
"Project-Id-Version: Overte Docs\n" | ||
"Report-Msgid-Bugs-To: \n" | ||
"POT-Creation-Date: 2024-06-28 23:52+0000\n" | ||
"PO-Revision-Date: 2024-03-30 15:20+0000\n" | ||
"PO-Revision-Date: 2024-08-02 10:21+0000\n" | ||
"Last-Translator: rampa_3 <[email protected]>\n" | ||
"Language-Team: Czech <https://weblate.overte.org/projects/overte/" | ||
"overte-documentation/cs/>\n" | ||
"Language: cs\n" | ||
"Language-Team: Czech <https://weblate.overte.org/projects/overte/overte-" | ||
"documentation/cs/>\n" | ||
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" | ||
"MIME-Version: 1.0\n" | ||
"Content-Type: text/plain; charset=utf-8\n" | ||
"Content-Transfer-Encoding: 8bit\n" | ||
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" | ||
"X-Generator: Weblate 5.6.2\n" | ||
"Generated-By: Babel 2.15.0\n" | ||
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#: ../../source/shared.rst | ||
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@@ -1357,6 +1358,11 @@ msgid "" | |
"different light settings. The PBR shader has a set of material parameters" | ||
" or channels that can be modified to create different types of materials." | ||
msgstr "" | ||
"Jelikož Overte podporuje PBR materiály, použitý shading vyobrazuje přesnou " | ||
"reprezentaci interakce světla s povrchy různých materiálů. To znamená, že " | ||
"Váš 3D model nebude vypadat stejně pod různě nastavenými světly. PBR shader " | ||
"má sadu materiálových parametrů nebo kanálů, které lze modifikovat pro " | ||
"vytvoření různých materiálů." | ||
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#: ../../source/create/3d-models/pbr-materials-guide.rst:45 | ||
msgid "" | ||
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@@ -1367,10 +1373,16 @@ msgid "" | |
"risk*, then you can find more information at :doc:`Procedural Shaders for" | ||
" Models and Avatars <../materials/procedural-shaders>`." | ||
msgstr "" | ||
"Můžete kombinovat shadery s materiálovými entitami na tvarových nebo " | ||
"zónových entitách pro aplikaci shaderů na modely a avatary. Tato funkce byla " | ||
"uvolněna jako **experimentální funkce** a nebyla pořádně otestována. Pokud " | ||
"si přejete aplikovat procedurální materiály na modely a avatary *na vlastní " | ||
"nebezpečí*, potom můžete najít více informací na stránce :doc:`Procedurální " | ||
"shadery pro modely a avatary <../materials/procedural-shaders>`." | ||
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#: ../../source/create/3d-models/pbr-materials-guide.rst:49 | ||
msgid "**Material Channels**" | ||
msgstr "" | ||
msgstr "**Materiálové kanály**" | ||
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#: ../../source/create/3d-models/pbr-materials-guide.rst:51 | ||
msgid "" | ||
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@@ -30028,4 +30040,3 @@ msgstr "" | |
#~ " Temporary Entities**). Right now it " | ||
#~ "does nothing." | ||
#~ msgstr "" | ||
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