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-- This file is loaded from "HealthstoneAutoMacro.toc" | ||
do | ||
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local healthstoneId = 5512; | ||
local siphId = 176409; -- Rejuvenating Siphoned Essence - Torghast Potion | ||
local spiritualHealingId = 171267; -- Spiritual Healing Potion | ||
local phialId = 177278; -- Phial of Serenity | ||
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function getPotNames() | ||
siphName = GetItemInfo(siphId); | ||
spiritualHealingName = GetItemInfo(spiritualHealingId); | ||
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-- fall back on connect sometimes GetItem fail | ||
if siphName==nil then | ||
siphName = "Rejuvenating Siphoned Essence" | ||
end | ||
if spiritualHealingName==nil then | ||
spiritualHealingName = "Spiritual Healing Potion" | ||
end | ||
return siphName, spiritualHealingName | ||
end | ||
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function getPots() | ||
siphName‚‚, spiritualHealingName = getPotNames() | ||
return { | ||
{siphName, GetItemCount(siphId, false, false)}, | ||
{spiritualHealingName, GetItemCount(spiritualHealingId, false, false)} | ||
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} | ||
end | ||
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function getHealthstone() | ||
healthstoneName = GetItemInfo(healthstoneId); | ||
if healthstoneName==nil then | ||
healthstoneName = "Healthstone" | ||
end | ||
return healthstoneName, GetItemCount(healthstoneId, false, false); | ||
end | ||
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function getPhial() | ||
phialName = GetItemInfo(phialId); | ||
if phialName==nil then | ||
phialName = "Phial of Serenity" | ||
end | ||
return phialName, GetItemCount(phialId, false, false); | ||
end | ||
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local onCombat = true; | ||
local HealPotMacroIcon = CreateFrame("Frame"); | ||
HealPotMacroIcon:RegisterEvent("BAG_UPDATE"); | ||
HealPotMacroIcon:RegisterEvent("PLAYER_LOGIN"); | ||
HealPotMacroIcon:RegisterEvent("PLAYER_REGEN_ENABLED"); | ||
HealPotMacroIcon:RegisterEvent("PLAYER_REGEN_DISABLED"); | ||
HealPotMacroIcon:SetScript("OnEvent",function(self,event,...) | ||
if event=="PLAYER_LOGIN" then | ||
onCombat = false; | ||
end | ||
if event=="PLAYER_REGEN_DISABLED" then | ||
onCombat = true; | ||
return ; | ||
local healthstoneId = 5512; | ||
local siphId = 176409; -- Rejuvenating Siphoned Essence - Torghast Potion | ||
local spiritualHealingId = 171267; -- Spiritual Healing Potion | ||
local phialId = 177278; -- Phial of Serenity | ||
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function getPotNames() | ||
siphName = GetItemInfo(siphId); | ||
spiritualHealingName = GetItemInfo(spiritualHealingId); | ||
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-- fall back on connect sometimes GetItem fail | ||
if siphName==nil then | ||
siphName = "Rejuvenating Siphoned Essence" | ||
end | ||
if spiritualHealingName==nil then | ||
spiritualHealingName = "Spiritual Healing Potion" | ||
end | ||
return siphName, spiritualHealingName | ||
end | ||
if event=="PLAYER_REGEN_ENABLED" then | ||
onCombat = false; | ||
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function getPots() | ||
siphName, spiritualHealingName = getPotNames() | ||
return { | ||
{siphName, GetItemCount(siphId, false, false)}, | ||
{spiritualHealingName, GetItemCount(spiritualHealingId, false, false)} | ||
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} | ||
end | ||
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if onCombat==false then | ||
local Pot = getPots() | ||
local healthstoneName, healthstoneCounter = getHealthstone() | ||
local phialName, phialCounter = getPhial() | ||
local macroStr, potName, foundPots, foundPhial, foundHealthstone, potList, potListCounter, potsString; | ||
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foundPots = false; | ||
foundPhial = false; | ||
foundHealthstone = false; | ||
potList = {} | ||
potListCounter = 0; | ||
potsString = "" | ||
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for i,v in ipairs(Pot) do | ||
if v[2] > 0 then | ||
foundPots = true; | ||
potName = v[1] | ||
break; | ||
end | ||
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function getHealthstone() | ||
healthstoneName = GetItemInfo(healthstoneId); | ||
if healthstoneName==nil then | ||
healthstoneName = "Healthstone" | ||
end | ||
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if phialCounter > 0 then | ||
foundPhial = true; | ||
end | ||
if healthstoneCounter > 0 then | ||
foundHealthstone = true; | ||
return healthstoneName, GetItemCount(healthstoneId, false, false); | ||
end | ||
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function getPhial() | ||
phialName = GetItemInfo(phialId); | ||
if phialName==nil then | ||
phialName = "Phial of Serenity" | ||
end | ||
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-- Currently the Priority is: healthstone -> pot -> phial | ||
-- after 50k+ health it needs to be: healtstone -> phial -> pot | ||
if foundHealthstone==true then | ||
table.insert(potList,healthstoneName) | ||
potListCounter=potListCounter+1; | ||
return phialName, GetItemCount(phialId, false, false); | ||
end | ||
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local onCombat = true; | ||
local HealPotMacroIcon = CreateFrame("Frame"); | ||
HealPotMacroIcon:RegisterEvent("BAG_UPDATE"); | ||
HealPotMacroIcon:RegisterEvent("PLAYER_LOGIN"); | ||
HealPotMacroIcon:RegisterEvent("PLAYER_REGEN_ENABLED"); | ||
HealPotMacroIcon:RegisterEvent("PLAYER_REGEN_DISABLED"); | ||
HealPotMacroIcon:SetScript("OnEvent",function(self,event,...) | ||
if event=="PLAYER_LOGIN" then | ||
onCombat = false; | ||
end | ||
if foundPots==true then | ||
table.insert(potList,potName) | ||
potListCounter=potListCounter+1; | ||
if event=="PLAYER_REGEN_DISABLED" then | ||
onCombat = true; | ||
return ; | ||
end | ||
if foundPhial==true then | ||
table.insert(potList,phialName) | ||
potListCounter=potListCounter+1; | ||
if event=="PLAYER_REGEN_ENABLED" then | ||
onCombat = false; | ||
end | ||
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if potListCounter==0 then | ||
macroStr = "#showtooltip" | ||
else | ||
for i, v in ipairs(potList) do | ||
if i==1 then | ||
potsString = potsString .. v; | ||
else | ||
potsString = potsString .. ", " .. v; | ||
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if onCombat==false then | ||
local Pot = getPots() | ||
local healthstoneName, healthstoneCounter = getHealthstone() | ||
local phialName, phialCounter = getPhial() | ||
local macroStr, potName, foundPots, foundPhial, foundHealthstone, potList, potListCounter, potsString; | ||
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foundPots = false; | ||
foundPhial = false; | ||
foundHealthstone = false; | ||
potList = {} | ||
potListCounter = 0; | ||
potsString = "" | ||
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for i,v in ipairs(Pot) do | ||
if v[2] > 0 then | ||
foundPots = true; | ||
potName = v[1] | ||
break; | ||
end | ||
end | ||
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if phialCounter > 0 then | ||
foundPhial = true; | ||
end | ||
if healthstoneCounter > 0 then | ||
foundHealthstone = true; | ||
end | ||
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-- Currently the Priority is: healthstone -> pot -> phial | ||
-- after 50k+ health it needs to be: healtstone -> phial -> pot | ||
if foundHealthstone==true then | ||
table.insert(potList,healthstoneName) | ||
potListCounter=potListCounter+1; | ||
end | ||
if foundPots==true then | ||
table.insert(potList,potName) | ||
potListCounter=potListCounter+1; | ||
end | ||
if foundPhial==true then | ||
table.insert(potList,phialName) | ||
potListCounter=potListCounter+1; | ||
end | ||
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if potListCounter==0 then | ||
macroStr = "#showtooltip" | ||
else | ||
for i, v in ipairs(potList) do | ||
if i==1 then | ||
potsString = potsString .. v; | ||
else | ||
potsString = potsString .. ", " .. v; | ||
end | ||
end | ||
end | ||
macroStr = "#showtooltip \n/castsequence reset=combat " .. potsString; | ||
EditMacro("HAMHealthPot", "HAMHealthPot", nil, macroStr, 1, nil) | ||
end | ||
macroStr = "#showtooltip \n/castsequence reset=combat " .. potsString; | ||
EditMacro("HAMHealthPot", "HAMHealthPot", nil, macroStr, 1, nil) | ||
end | ||
end) | ||
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end | ||
end) | ||
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end |