Skip to content

Commit

Permalink
Fix spawning in no loadout - Effects TDM
Browse files Browse the repository at this point in the history
  • Loading branch information
nullsystem committed Oct 10, 2024
1 parent 68ffa08 commit 4d57844
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions mp/src/game/server/neo/neo_player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -518,6 +518,7 @@ void CNEO_Player::Spawn(void)
m_nVisionLastTick = 0;
m_bInLean = NEO_LEAN_NONE;
m_bCorpseSpawned = false;
m_bIneligibleForLoadoutPick = false;

for (int i = 0; i < m_rfAttackersScores.Count(); ++i)
{
Expand Down

0 comments on commit 4d57844

Please sign in to comment.