Fast, Faster, Fastest, Permissivest.
Documentation: https://github.com/nkrapivin/libLassebq/wiki
2.1 Changelog:
- GMLua_inst is now a little faster and more permissive:
- (uses a hashlist instead of looping through all active instances)
- (when you pass
global/-5
as the instance id it will simply return _pGlobal) - (when you pass an object index, it will return the first instance of that object)
- Some error messages about types in various GMLua parts were made more descriptive.
- More random quotes for the god of random quotes.
- A bit more mentions of cats (kitties) (felines) (the fluffy ones) (the cooler dogs) in the source code.
- The injector script has been updated to the latest UndertaleModTool API, which brings us to the next change:
- No longer rely on ram.dll in case of The Swords of Ditto:
- ... because the breaking Spine bugs have been fixed by me in UndertaleModTool's master branch.
- please upgrade to the supported version, which is 0.3.5.8 OR HIGHER.
- please don't use the ram.dll method anymore, it will no longer work.
This is probably the last update of libLassebq unless I find a breaking bug,
... or somebody will ask me nicely to port it to a new game,
... or 'the DLC' will be released which is highly unlikely to happen in my life.
(meaning I'll probably die sooner, which is not that bad actually! :D)
Have fun and stay modding!