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@nkrapivin nkrapivin released this 27 Mar 12:39
· 9 commits to master since this release

Documentation: https://github.com/nkrapivin/libLassebq/wiki

2.1 Changelog:

  • GMLua_inst is now a little faster and more permissive:
    • (uses a hashlist instead of looping through all active instances)
    • (when you pass global/-5 as the instance id it will simply return _pGlobal)
    • (when you pass an object index, it will return the first instance of that object)
  • Some error messages about types in various GMLua parts were made more descriptive.
  • More random quotes for the god of random quotes.
  • A bit more mentions of cats (kitties) (felines) (the fluffy ones) (the cooler dogs) in the source code.
  • The injector script has been updated to the latest UndertaleModTool API, which brings us to the next change:
  • No longer rely on ram.dll in case of The Swords of Ditto:
    • ... because the breaking Spine bugs have been fixed by me in UndertaleModTool's master branch.
    • please upgrade to the supported version, which is 0.3.5.8 OR HIGHER.
    • please don't use the ram.dll method anymore, it will no longer work.

This is probably the last update of libLassebq unless I find a breaking bug,
... or somebody will ask me nicely to port it to a new game,
... or 'the DLC' will be released which is highly unlikely to happen in my life.
(meaning I'll probably die sooner, which is not that bad actually! :D)

Have fun and stay modding!