The client uses Unity
the floorserver can be build in the following way:
debian/ubuntu: sudo apt-get install libcppnetlib-dev libboost-all-dev libssl-dev libsdl2-dev
cd into source dir mkdir build && cd build cmake ..
optional: use toolchain file for cross-compiler example: (using mxe to cross-compile for windows) cmake -DCMAKE_TOOLCHAIN_FILE=/opt/mxe/usr/i686-w64-mingw32.shared/share/cmake/mxe-conf.cmake ..
then build it with [make] then run it with [./floorServer]