Explicitly show the relationships between various techniques of deep reinforcement learning methods. Dedicated for learning and researching on DRL.
Recommendations and suggestions are welcome.
- Deep Q-Networks
- Double DQN
- Prioritized Experience
- Dueling Network Architecture
- Learning from Demonstrations for Real World Reinforcement Learning
- Proximal Policy Optimization Algorithms 20 July 2017
- Emergence of Locomotion Behaviours in Rich Environments 7 July 2017
- Equivalence Between Policy Gradients and Soft Q-Learning
- Trust Region Policy Optimization
- Reinforcement Learning with Deep Energy-Based Policies
- Q-PROP: SAMPLE-EFFICIENT POLICY GRADIENT WITH AN OFF-POLICY CRITIC
- Interpolated Policy Gradient: Merging On-Policy and Off-Policy Gradient Estimation for Deep Reinforcement Learning 1 Jun 2017
- Noisy Networks for Exploration 30 Jun 2017 implementation
- Count-Based Exploration in Feature Space for Reinforcement Learning 25 Jun 2017
- Count-Based Exploration with Neural Density Models 14 Jun 2017
- UCB and InfoGain Exploration via Q-Ensembles 11 Jun 2017
- Minimax Regret Bounds for Reinforcement Learning 16 Mar 2017
- Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models
- EX2: Exploration with Exemplar Models for Deep Reinforcement Learning
- The Reactor: A Sample-Efficient Actor-Critic Architecture 15 Apr 2017
- SAMPLE EFFICIENT ACTOR-CRITIC WITH EXPERIENCE REPLAY
- REINFORCEMENT LEARNING WITH UNSUPERVISED AUXILIARY TASKS
- Continuous control with deep reinforcement learning
- Learning model-based planning from scratch 19 July 2017
- Robust Imitation of Diverse Behaviors
- Learning human behaviors from motion capture by adversarial imitation
- Connecting Generative Adversarial Networks and Actor-Critic Methods
- Bridging the Gap Between Value and Policy Based Reinforcement Learning
- Policy gradient and Q-learning
- Counterfactual Multi-Agent Policy Gradients
- Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments 7 Jun 2017
- Multiagent Bidirectionally-Coordinated Nets for Learning to Play StarCraft Combat Games 29 Mar 2017
- Reverse Curriculum Generation for Reinforcement Learning
- Trial without Error: Towards Safe Reinforcement Learning via Human Intervention
- Learning to Design Games: Strategic Environments in Deep Reinforcement Learning 5 July 2017
- Distral: Robust Multitask Reinforcement Learning 13 July 2017