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Bump babylonjs-materials from 5.54.0 to 6.17.0 #1099

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@dependabot dependabot bot commented on behalf of github Aug 17, 2023

Bumps babylonjs-materials from 5.54.0 to 6.17.0.

Release notes

Sourced from babylonjs-materials's releases.

6.17.0

Changes:

  • #14173: Fix #14169
  • #14166: Added getLinearVelocity and getAngularVelocity to PhysicsBody
  • #14170: Scale and Offset For NGE Noise
  • #14171: Add geometryID to NGE
  • #14119: AnimationGroup: Add masking support
  • #14165: Particle Systems: Fix display in wireframe mode
  • #14162: Add new node: InstantiateOnVolume
  • #14163: Fix #14162
  • #14167: GUI InputTextArea: Fix inserting character in long string (wrapped)
  • #14168: Add more control over UV for text builder
  • #14160: More descriptive names for the AxesViewer's materials
  • #14164: Fix equals issue + bad debug node rendering
  • #14161: Remove unneeded test

This list of changes was auto generated.

6.16.1

Changes:

  • #14159: Improve optimize block
  • #14145: fix children nodes with description not being rendered on a11y tree w…
  • #14157: Add a new geometry node to extractUnique positions from a geometry
  • #14158: Fix #14157
  • #14154: GRL - added simple greased line material
  • #14156: Add registerclass for decalmapconfiguration
  • #14141: Node geometry
  • #14153: Add a Null geometry for NodeGeometry
  • #14151: Bone IK controller: Make sure the absolute matrices are up to date
  • #14150: Call the validateDrag function on planeDragGizmo
  • #14139: Fix exposing options of MeshDebugPluginMaterial

This list of changes was auto generated.

6.16.0

Changes:

... (truncated)

Changelog

Sourced from babylonjs-materials's changelog.

6.17.0

Core

  • Added getLinearVelocity and getAngularVelocity to PhysicsBody - by BarthPaleologue (#14166)
  • Scale and Offset For NGE Noise - by Pryme8 (#14170)
  • AnimationGroup: Add masking support - [New Feature] by Popov72 (#14119)
  • Particle Systems: Fix display in wireframe mode - [Bug Fix] by Popov72 (#14165)

6.16.2

Core

GUI

  • GUI InputTextArea: Fix inserting character in long string (wrapped) - [Bug Fix] by Popov72 (#14167)

6.16.1

Core

Inspector

Node Editor

6.16.0

Core

  • Shadow generators: Add support for red channel only for the shadow map texture - by Popov72 (#14148)
  • Scene dispose: Fix endless loop when stopping animations - [Bug Fix] by Popov72 (#14147)
  • PostProcess: Fix crash when detaching and reattaching a camera from/to a render pipeline - [Bug Fix] by Popov72 (#14146)

6.15.0

... (truncated)

Commits

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Bumps [babylonjs-materials](https://github.com/BabylonJS/Babylon.js) from 5.54.0 to 6.17.0.
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@5.54.0...6.17.0)

---
updated-dependencies:
- dependency-name: babylonjs-materials
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot requested a review from a team as a code owner August 17, 2023 13:11
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Aug 17, 2023
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dependabot bot commented on behalf of github Aug 24, 2023

Superseded by #1105.

@dependabot dependabot bot closed this Aug 24, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/babylonjs-materials-6.17.0 branch August 24, 2023 13:57
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