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Bump babylonjs-materials from 5.54.0 to 6.12.3 #1064

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@dependabot dependabot bot commented on behalf of github Jul 17, 2023

Bumps babylonjs-materials from 5.54.0 to 6.12.3.

Release notes

Sourced from babylonjs-materials's releases.

6.12.3

Changes:

  • #14050: Fix regression from 14037
  • #14048: Fix setting spatial sound option to false
  • #81: CreateCylinder does not work.

This list of changes was auto generated.

6.12.2

Changes:

  • #14049: Shaders: Fix shader parsing

This list of changes was auto generated.

6.12.1

Changes:

  • #14047: Fix sound pileup issue
  • #21: Camera movement keys

This list of changes was auto generated.

6.12.0

Changes:

  • #14041: Fix SerializeMesh method to account for non-mesh ob…
  • #14037: [XR] Input transformation should be applied during the XR loop
  • #13935: ShaderCodeCursor. Optimization of lines parsing
  • #14046: Effect layer stencil
  • #14039: Skeleton viewer bug
  • #14043: DeviceEventFactory: Modified event factory to provide correct value for buttons property (part deux)
  • #14045: Bump semver from 5.7.1 to 5.7.2
  • #14031: GRL - resolution added
  • #14030: Fixes for includeChildMeshes:true when constructing physics shapes
  • #14012: Add the missing loaders tests
  • #14040: Fix for invalidated TypedArray objects preventing mesh construction
  • #14038: Performance tests preparations to run on the server
  • #14036: GPU particle systems: Fix current active count

... (truncated)

Changelog

Sourced from babylonjs-materials's changelog.

6.12.3

Core

  • Fix setting spatial sound option to false - [Bug Fix] by docEdub (#14048)

6.12.2

Core

6.12.1

Core

6.12.0

Core

  • Fix SerializeMesh method to account for non-mesh ob… - [Bug Fix] by carolhmj (#14041)
  • Input transformation should be applied during the XR loop - [Bug Fix] by RaananW (#14037)
  • ShaderCodeCursor. Optimization of lines parsing - by Dok11 (#13935)
  • Effect layer stencil - by kv-bh (#14046)
  • Skeleton viewer bug - by newbeea (#14039)
  • DeviceEventFactory: Modified event factory to provide correct value for buttons property (part deux) - by PolygonalSun (#14043)
  • GRL - resolution added - by RolandCsibrei (#14031)
  • Fixes for includeChildMeshes:true when constructing physics shapes - by eoineoineoin (#14030)
  • Add the missing loaders tests - by RaananW (#14012)
  • Fix for invalidated TypedArray objects preventing mesh construction - [Bug Fix] by eoineoineoin (#14040)
  • GPU particle systems: Fix current active count - [Bug Fix] by Popov72 (#14036)

Loaders

6.11.2

Core

  • Material: Adds a property to define the relative order in which decals and detailed maps are rendered - by Popov72 (#14025)

6.11.1

Core

... (truncated)

Commits

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Bumps [babylonjs-materials](https://github.com/BabylonJS/Babylon.js) from 5.54.0 to 6.12.3.
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@5.54.0...6.12.3)

---
updated-dependencies:
- dependency-name: babylonjs-materials
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot requested a review from a team as a code owner July 17, 2023 13:25
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Jul 17, 2023
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dependabot bot commented on behalf of github Jul 19, 2023

Superseded by #1067.

@dependabot dependabot bot closed this Jul 19, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/babylonjs-materials-6.12.3 branch July 19, 2023 13:24
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