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Changing some display names for a couple of badguys (SuperTux#2687)
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Do we need it? Not really. Why did I do it? Because they are more fun and 2x cuter sounding that way.

**Names changed:**
- Snowball -> Mr. Snowball
- Smartball -> Mrs. Snowball
- Iceblock -> Mr. Iceblock
- Smartblock -> Mrs. Iceblock
- Snowshot -> Kamikaze Snowball
- Bomb -> Mr. Bomb (how could you, Daniel /j )
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Rusty-Box authored Nov 29, 2023
1 parent 82326ac commit ea58eb2
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Showing 6 changed files with 6 additions and 6 deletions.
2 changes: 1 addition & 1 deletion src/badguy/kamikazesnowball.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ class KamikazeSnowball : public BadGuy
virtual void collision_solid(const CollisionHit& hit) override;
static std::string class_name() { return "kamikazesnowball"; }
virtual std::string get_class_name() const override { return class_name(); }
static std::string display_name() { return _("Snowshot"); }
static std::string display_name() { return _("Kamikaze Snowball"); }
virtual std::string get_display_name() const override { return display_name(); }
virtual bool is_snipable() const override { return true; }

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2 changes: 1 addition & 1 deletion src/badguy/mrbomb.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ class MrBomb final : public WalkingBadguy
virtual bool is_freezable() const override;
static std::string class_name() { return "mrbomb"; }
virtual std::string get_class_name() const override { return class_name(); }
static std::string display_name() { return _("Bomb"); }
static std::string display_name() { return _("Mr. Bomb"); }
virtual std::string get_display_name() const override { return display_name(); }
virtual bool is_snipable() const override { return true; }

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2 changes: 1 addition & 1 deletion src/badguy/mriceblock.hpp
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Expand Up @@ -46,7 +46,7 @@ class MrIceBlock : public WalkingBadguy

static std::string class_name() { return "mriceblock"; }
virtual std::string get_class_name() const override { return class_name(); }
static std::string display_name() { return _("Iceblock"); }
static std::string display_name() { return _("Mr. Iceblock"); }
virtual std::string get_display_name() const override { return display_name(); }

virtual bool is_snipable() const override { return ice_state != ICESTATE_KICKED; }
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2 changes: 1 addition & 1 deletion src/badguy/smartball.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ class SmartBall final : public WalkingBadguy

static std::string class_name() { return "smartball"; }
virtual std::string get_class_name() const override { return class_name(); }
static std::string display_name() { return _("Smartball"); }
static std::string display_name() { return _("Mrs. Snowball"); }
virtual std::string get_display_name() const override { return display_name(); }

virtual bool is_snipable() const override { return true; }
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2 changes: 1 addition & 1 deletion src/badguy/smartblock.hpp
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Expand Up @@ -27,7 +27,7 @@ class SmartBlock final : public MrIceBlock
virtual std::string get_water_sprite() const override { return "images/objects/water_drop/pink_drop.sprite"; }
static std::string class_name() { return "smartblock"; }
virtual std::string get_class_name() const override { return class_name(); }
static std::string display_name() { return _("Smartblock"); }
static std::string display_name() { return _("Mrs. Iceblock"); }
virtual std::string get_display_name() const override { return display_name(); }

GameObjectTypes get_types() const override { return {}; }
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2 changes: 1 addition & 1 deletion src/badguy/snowball.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ class SnowBall final : public WalkingBadguy

static std::string class_name() { return "snowball"; }
virtual std::string get_class_name() const override { return class_name(); }
static std::string display_name() { return _("Snowball"); }
static std::string display_name() { return _("Mr. Snowball"); }
virtual std::string get_display_name() const override { return display_name(); }

virtual bool is_snipable() const override { return true; }
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