Skip to content

Tutorial covering all things Qodot entities for Godot 4

Notifications You must be signed in to change notification settings

mrezai/Qodot-Entity-Tutorial

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

35 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Entity Guide and Tutorial

This is a guide and tutorial for the Trenchbroom-to-Godot 4 plugin, Qodot. In this guide we will cover everything I've learned about making Qodot Entity Classes and how to design your entire level in TrenchBroom so that all you need to do is press Full Build in Godot.

This guide assumes a novice-to-intermediate level of familiarity with Godot 4, TrenchBroom, and Blender. You don't need to be masters of any of them, but you should know the basics before deep diving into this guide. In order to follow along it is assumed you are on the latest versions of all these programs.

With the fanfare and warnings out of the way, let's get right to it!

What IS Qodot?
Setting Up Your Project
The Game Manager Autoload
What's an Entity?
Base Classes and Property Definitions
Solid Entities
Point Entities, Part 1
Point Entities, Part 2
Game Configuration
Forge Game Data
Textures!
Finally. TrenchBroom.
Building the QodotMap
Helpful Resources
Frequently Asked Qodots

About

Tutorial covering all things Qodot entities for Godot 4

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published