0.35.0
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Fixes exported resource references regression (bug #294, by Airyzz)
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Creates binaries that will work with SwiftGodotBinary (Miguel)
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Fixes implicit conversions of strings to variants, and this also
solves the problem with arrays containing garbage on the Godot editor (Miguel) -
Workaround for building on Windows (Airyzz)
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We now use Godot's built-in docs, rather than parsing it out of
their doc files, which should bring documentations to all people
buillding SwiftGodot from source (Miguel)