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Assorted stuff for doing some general-purpose computing on GPUs at machine code level using Linux DRI.
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migle/gpgpu-dri
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README This project is about doing general-purpose computing on GPUs at machine code level. I am using those graphics processors from AMD for which documentation is available, specifically these are the R6xx, R7xx, Evergreen and AMD HD 6900 series right now. For setting up the processing pipeline of these chips I am using nothing but the Linux DRI and the documentation of these chips. I do not believe that programming GPUs at machine code level is an interesting option. This project is about gaining a deeper understanding of these chips and exploring the possibilities of the instruction set may be a key element. We have seen emerge in the past few years many programming models and languages for GPGPU computing. Some of these, like CUDA and OpenCL, rely on components and compilers supplied by hardware vendors. Others rely on translators from higher-level languages to CUDA or OpenCL. I feel that, for those of us who are interested in a higher-level programming model, the translation approach has serious drawbacks. The CUDA and OpenCL programming models have limitations which may not be inherent to the chip. On the other hand, the way that the CUDA or OpenCL programming model is mapped to the instruction set may not be the most efficient for a very different programming model, such as that of a declarative programming language. Miguel Lopes Santos Ramos
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Assorted stuff for doing some general-purpose computing on GPUs at machine code level using Linux DRI.
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