Releases
0.9.4
obiot
released this
29 May 07:41
General : melonJS is now only using Google Closure (removed YUI compressor)
General : melonJS is now ES5 strict mode compliant
General : added a .editorconfig file to provide basic rules to editors
Core : added a flag to enable/disable automatic pause on loosing/gaining focus
Core : fixed rendering loop when using requestAnimationFrame (parasyte)
Core : added a renderCollisionMap debug setting (parasyte)
Core : use console.error instead of window.alert
Core : added the possibility to specify a user-defined sort function
Core : fixed mixing screenObject added as object, and TMX level loading
Core : fixed screenObject when extending update & draw function
Entity : added an anchor point for renderables (through SpriteObject)
Entity : added rotation support (through SpriteObject)
Entity : added the possibility to pause an animation (parasyte)
Entity : fixed default position by using top-left coordinates as in Tiled
Entity : fixed invisible entities being removed when colliding
Font : fixed me.Font horizontal alignement
General : fixed & enhanced object/memory deallocation when switching levels
General : rewrote the parallax code using the new Generic Image Layer Object
General : added support for vertical parallax layer
Geometry : added a function to test for vector "equality"
Geometry : added a couple of Self function (to help avoid object creation)
Loader : fixed a case issue between filename and asset name
Input : added the possibility to check for mouse event based on world or screen coordinates
Input : fixed a false-positive issue at initialization, and usage of special keys (parasyte)
TMX : added dynamic layer rendering (configurable globally or per layer through Tiled)
TMX : added Image Layer Support (Tiled daily builds only)
TMX : added support for the new map background property (Tiled daily builds only)
TMX : added a Color Layer (used when a background color is defined)
TMX : another round of clean-up and various bug fixing
TMX : added support for TMX Object without name (parasyte)
TMX : added preliminary support for polygon and polyline objects (parasyte)
TMX : fixed visible flag and user-defined properties not being applied to ObjectGroup
TMX : fixed rendering issue with transformed tiles (AD, H, V)
TMX : fixed display of map being smaller than the viewport
TMX : fixed TMXObject not being declared correctly under the "me" namespace
Utils : fixed the HexToRGB function and added support for the 3 char format (#hhh)
Tween : fixed exception in the tween library (parasyte)
Documentation : corrected and added missing documentation
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