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Test Protocol
This is a step by step guide to test the main features of the Mcfly generator.
Action:
cd
to a clean directory and run : yo mcfly --mobile
A series of question will appear and you should press enter several times to input all the default answers.
Then run the following commands:
yo mcfly:module common
yo mcfly:controller
# check that the suggested module name is 'common'
# then ^+C and run the following line.
yo mcfly:controller common home
Inspection:
- After the installation, open the directory in your text editor and check that package.json contains a bunch of dependencies and devDependencies (with a bigger amount of devDependencies).
- Check in particulier if it contains browser-sync and webpack-dev-server.
- Check that
gulp lint
passes.
Action:
Open the index.js
located in the common
module directory you have just created.
Add
controller: fullname + '.home as vm',
right after
template: require('./views/home.html')
You have just written an extra comma, which is not allowed.
Inspection:
Run gulp lint
to check that it does not pass.
Delete the extra comma not allowed.
Let's now check that the ES6 code can be implemented without any problem.
Action:
Go into the home
controller file and write :
vm.message = `Hello controller ${controllername}`;
var activate = () => $log.debug('activate');
activate();
vm.add = (a,b) => {
var res = a+b;
$log.debug(`${a}+${b}=${res}`);
return res;
};
vm.addNumbers = () => {
vm.res = vm.add(parseInt(vm.a), parseInt(vm.b));
};
Inject the $log
dependency (as an argument of the controller function and as an element of the deps array).
Then replace the content of home.html
by the following :
<ion-view>
<ion-header-bar class="bar-positive">
<h1 class="title">{{vm.message}}</h1>
</ion-header-bar>
<ion-content>
<div class="list">
<label class="item item-input">
<input type="text" placeholder="a" ng-model="vm.a">
</label>
<label class="item item-input">
<input type="text" placeholder="b" ng-model="vm.b">
</label>
<label class="item item-input">
<div>{{vm.res}}</div>
</label>
</div>
<button class="button button-block button-positive" ng-click="vm.addNumbers()">Add numbers</button>
</ion-content>
</ion-view>
Inspection:
Check gulp lint
passes.
Action:
Run gulp browsersync
Fill the form and click on the 'Add numbers' button.
Inspection:
- Check that there is no error in the terminal output (except for cordova).
- Check that the 'activate' you logged in the controller is output in your browser's console.
- Check that everything on the page is well displayed, as written in
home.html
. - Check that the correct result is displayed.
- Inspect the page and check for the browsersync and node_modules to be present in the sources tab.
- Look into the scripts and check that all the source files are there with a
bundle.js
in addition. - Check in particular that home.controller is present and that it is the exact same as the source file from your computer.
Change the name of the "Add numbers" button into "Add the numbers" and check that your browser automatically refreshed the page and displayed the change.
Action:
Write in the scss file:
h1 {
color:red !important;
}
Inspection:
Check that the page refreshed and now has a red background color.
Then delete what you have just written in the scss.
Action:
Write in the less file:
h1 {
color:green !important;
}
Inspection:
- Check that the page refreshed and now has a green background color.
- Delete what you have just written in the less file.
Action:
Copy an image into the folder images/app
. Write a img tag in home.html
:
<img src='images/app/imageName.jpg' >
Inspection:
Check that it creates an image in the dist
directory and that it is displayed correctly in your browser.
Stop browsersync with ^+C.
Action:
run: gulp graph
.
If you get an error, run: brew install graphviz
and try again.
Inspection:
- Check that a new
graph-dependency.png
file has been created in your working directory. - Open it and check it represents your modules tree.
Action:
Run gulp unit
and check that the tests pass and the code coverage is displayed. It should not be 100% since you did not write any test for the functions you added to 'home' controller.
Inspection:
- Check that in the
coverage
directory, there are two subdirectories namedmocha
(containing a covreport) andunit
, containing anindex.html
. - Open this
index.html
on browser. - Check that the source code is there and that the functions we added in 'home' controller are not tested.
Action:
Go now in the test/e2e
directory of your project.
In test/e2e/view/Main.view.js
write the following code in the class definition:
inputA() {
return element(by.model('vm.a'));
}
inputB() {
return element(by.model('vm.b'));
}
addNumbersButton() {
return element(by.ngClick('vm.addNumbers()'));
}
result() {
return element(by.binding('vm.res'));
}
In test/e2e/app/main.e2e.test.js
add the following 'it':
it('should add numbers', function() {
mainView.inputA().sendKeys('1');
mainView.inputB().sendKeys('2');
mainView.addNumbersButton().click();
expect(mainView.result().getText()).toEqual('3');
});
Inspection:
- Check
gulp e2e
passes, coverage is displaying and a reports folder has been created. - Check that it contains all the screenshots of the e2e tests and that they are well displayed when opening in browser the index.html.
Action:
Open gulp_tasks/common/constants.js and change the value of the attribute 'moduleManager' from 'browsersync' to 'webpack'.
run: gulp lint
.
run: gulp browsersync
.
Inspection:
- Inspect the element on the browser, check that your console.logs are output in the console and that all the source files are there and the exact same as the ones in your working directory.
- Check
gulp unit
andgulp e2e
pass. - Run
gulp graph
. Check that a graph that represents your modules has been created in your working directory.
Action:
Update all packages except for babel.
run:
ncu -u
npm i
Then put back the old version of babel packages, changing their version in package.json
by the following:
"babel": "5.8.29",
"babel-core": "5.8.29",
"babel-eslint": "4.1.3",
"babel-loader": "5.3.2",
"babel-runtime": "5.8.29",
"babelify": "6.4.0",
Repeat all the previous steps, to test mcfly with the updated packages.