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android: Add multiplayer support ported from MMJ #1092

android: Add multiplayer support ported from MMJ

android: Add multiplayer support ported from MMJ #1092

Triggered via pull request October 29, 2024 17:51
Status Failure
Total duration 22m 11s
Artifacts 4

build.yml

on: pull_request
Matrix: linux
Matrix: macos
Matrix: windows
macos-universal
32s
macos-universal
release
0s
release
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3 errors and 4 warnings
linux (appimage)
Process completed with exit code 1.
linux (fresh)
The job was canceled because "appimage" failed.
linux (fresh)
The operation was canceled.
windows (msys2)
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v2. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
windows (msvc)
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v2. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
windows (msvc)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
windows (msvc)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
android-universal
38.6 MB
macos-universal
109 MB
windows-msvc
36.7 MB
windows-msys2
54.8 MB