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Ciber's 1.20.4 patches #634

Merged
merged 10 commits into from
Sep 7, 2024
Merged

Ciber's 1.20.4 patches #634

merged 10 commits into from
Sep 7, 2024

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Cibernet83
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@Cibernet83 Cibernet83 commented Sep 6, 2024

This pull request contains a handful of general fixes, as well as some minor changes to the Lotus Flower

Changes:

  • Added Teleporter block to the Minestuck Main creative tab
  • The Lotus Flower and Edit Mode Cursor are no longer considered as LivingEntity, meaning that they're no longer affected by damage or mob effects
  • Adjusted the hitbox size for Lotus Flowers
  • The Lotus Time Capsule now spawns a Lotus Flower when placed
  • Lotus Time Capsule blocks now remove any Lotus Flowers above them when destroyed

Fixes:

  • Restored the fix for dialogue buttons constantly playing their hover sound when selected
  • maxTicks and noBlockCollision variables for BouncingProjectileEntity and ReturningProjectileEntity are now properly synced with the client. This means that chakrams and pinballs no longer immediately disappear visually, and the Umbral Infiltrator no longer jitters when its aspect ability is active
  • Ogres, Basilisks, and Giclopes now use horizontal delta to determine whether or not their walking animations should play, allowing their idle walk animation to play as intended

@kirderf1 kirderf1 linked an issue Sep 7, 2024 that may be closed by this pull request
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Just a few questions that I want to check, which will probably not require any additional changes.

@kirderf1 kirderf1 merged commit 3b128ad into lunar-sway:main Sep 7, 2024
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Lotus time capsule item should spawn lotus flower entity
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