WSA is an implementation of an Web Socket client in c++.
#include "WebSocket.h"
void My_Fonction_Who_use_messge_server(std::string messageServer) {
/*
Do some stuff
*/
std::cout<<messageServer<<std::endl;
}
int main()
{
WebSocket websocket ("127.0.0.1",9000);
websocket.onmessage(My_Fonction_Who_use_messge_server);
std::string message;
while(1) {
std::cin>>message;
websocket.sendMsg(message);
}
return 0;
}