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This repository has been archived by the owner on Jan 5, 2021. It is now read-only.

v2.3.0

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@loicteixeira loicteixeira released this 08 Nov 04:34
· 2 commits to master since this release

Add

  • New GameJolt.API.DataStore.GetKeys(bool global, string pattern, Action<string[]> callback) method to fetch all datastore keys matching the provided pattern.
  • New "Remember me" functionality for SignIn (user credentials stored in PlayerPrefs with XTEA encryption), see issue #18
  • Demo scenes are now included in the package.

Changed

  • Changed SignIn signature to void SignIn(Action<bool> signedInCallback = null, Action<bool> userFetchedCallback = null, bool rememberMe = false)

Fixed

  • Users.Get(int[] ids, ...) throws an exception #79