-
Notifications
You must be signed in to change notification settings - Fork 11.9k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
VectorCombine: add tests written for InstSimplify #92776
Conversation
2141907 (InstSimplify: increase shufflevector test coverage) was recently merged as a pre-commit test for some work that was misguided. It turns out that InstSimplify can never work on those tests, but the tests are useful nevertheless; move them to VectorCombine to support the development of VectorCombine::foldShuffleToIdentity.
@llvm/pr-subscribers-llvm-transforms Author: Ramkumar Ramachandra (artagnon) Changes2141907 (InstSimplify: increase shufflevector test coverage) was recently merged as a pre-commit test for some work that was misguided. It turns out that InstSimplify can never work on those tests, but the tests are useful nevertheless; move them to VectorCombine to support the development of VectorCombine::foldShuffleToIdentity. Patch is 21.77 KiB, truncated to 20.00 KiB below, full version: https://github.com/llvm/llvm-project/pull/92776.diff 2 Files Affected:
diff --git a/llvm/test/Transforms/InstSimplify/shufflevector.ll b/llvm/test/Transforms/InstSimplify/shufflevector.ll
index 64087194b0d17..2019505161605 100644
--- a/llvm/test/Transforms/InstSimplify/shufflevector.ll
+++ b/llvm/test/Transforms/InstSimplify/shufflevector.ll
@@ -337,174 +337,3 @@ define <4 x i32> @not_fold_identity2(<4 x i32> %x) {
%revshuf = shufflevector <4 x i32> %shuf, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x i32> %revshuf
}
-
-define <4 x i64> @fold_lookthrough_cast(<4 x i32> %x) {
-; CHECK-LABEL: @fold_lookthrough_cast(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i32> [[SHUF]] to <4 x i64>
-; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i64> [[ZEXT]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: ret <4 x i64> [[REVSHUF]]
-;
- %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %zext = zext <4 x i32> %shuf to <4 x i64>
- %revshuf = shufflevector <4 x i64> %zext, <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- ret <4 x i64> %revshuf
-}
-
-define <4 x i64> @not_fold_lookthrough_cast(<4 x i32> %x) {
-; CHECK-LABEL: @not_fold_lookthrough_cast(
-; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i32> [[X:%.*]] to <4 x i64>
-; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i64> [[ZEXT]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: ret <4 x i64> [[REVSHUF]]
-;
- %zext = zext <4 x i32> %x to <4 x i64>
- %revshuf = shufflevector <4 x i64> %zext, <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- ret <4 x i64> %revshuf
-}
-
-define <4 x i64> @not_fold_lookthrough_cast2(<4 x i32> %x) {
-; CHECK-LABEL: @not_fold_lookthrough_cast2(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i32> [[SHUF]] to <4 x i64>
-; CHECK-NEXT: ret <4 x i64> [[ZEXT]]
-;
- %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %zext = zext <4 x i32> %shuf to <4 x i64>
- ret <4 x i64> %zext
-}
-
-define i32 @not_fold_lookthrough_bitcast(<4 x i8> %x) {
-; CHECK-LABEL: @not_fold_lookthrough_bitcast(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[BITCAST:%.*]] = bitcast <4 x i8> [[SHUF]] to i32
-; CHECK-NEXT: ret i32 [[BITCAST]]
-;
- %shuf = shufflevector <4 x i8> %x, <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %bitcast = bitcast <4 x i8> %shuf to i32
- ret i32 %bitcast
-}
-
-define <8 x i16> @not_fold_lookthrough_bitcast2(<4 x i32> %x, <8 x i16> %y) {
-; CHECK-LABEL: @not_fold_lookthrough_bitcast2(
-; CHECK-NEXT: [[CAST:%.*]] = bitcast <4 x i32> [[X:%.*]] to <8 x i16>
-; CHECK-NEXT: [[OUT:%.*]] = shufflevector <8 x i16> [[Y:%.*]], <8 x i16> [[CAST]], <8 x i32> <i32 8, i32 1, i32 10, i32 3, i32 12, i32 5, i32 14, i32 7>
-; CHECK-NEXT: ret <8 x i16> [[OUT]]
-;
- %cast = bitcast <4 x i32> %x to <8 x i16>
- %out = shufflevector <8 x i16> %y, <8 x i16> %cast, <8 x i32> <i32 8, i32 1, i32 10, i32 3, i32 12, i32 5, i32 14, i32 7>
- ret <8 x i16> %out
-}
-
-define <4 x i32> @fold_lookthrough_binop_same_operands(<4 x i32> %x) {
-; CHECK-LABEL: @fold_lookthrough_binop_same_operands(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[SHUF]], [[SHUF]]
-; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i32> [[ADD]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: ret <4 x i32> [[REVSHUF]]
-;
- %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %add = add <4 x i32> %shuf, %shuf
- %revshuf = shufflevector <4 x i32> %add, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- ret <4 x i32> %revshuf
-}
-
-define <4 x i32> @fold_lookthrough_binop_different_operands(<4 x i32> %x, <4 x i32> %y) {
-; CHECK-LABEL: @fold_lookthrough_binop_different_operands(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[SHUF]], [[Y:%.*]]
-; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i32> [[ADD]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: ret <4 x i32> [[REVSHUF]]
-;
- %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %add = add <4 x i32> %shuf, %y
- %revshuf = shufflevector <4 x i32> %add, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- ret <4 x i32> %revshuf
-}
-
-define <4 x i32> @fold_lookthrough_binop_multiuse(<4 x i32> %x) {
-; CHECK-LABEL: @fold_lookthrough_binop_multiuse(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[SHUF]], [[SHUF]]
-; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i32> [[ADD]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ADD2:%.*]] = add <4 x i32> [[SHUF]], [[REVSHUF]]
-; CHECK-NEXT: ret <4 x i32> [[ADD2]]
-;
- %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %add = add <4 x i32> %shuf, %shuf
- %revshuf = shufflevector <4 x i32> %add, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %add2 = add <4 x i32> %shuf, %revshuf
- ret <4 x i32> %add2
-}
-
-define <4 x i64> @fold_lookthrough_cast_chain(<4 x i16> %x) {
-; CHECK-LABEL: @fold_lookthrough_cast_chain(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i16> [[X:%.*]], <4 x i16> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i16> [[SHUF]] to <4 x i32>
-; CHECK-NEXT: [[SEXT:%.*]] = sext <4 x i32> [[ZEXT]] to <4 x i64>
-; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i64> [[SEXT]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: ret <4 x i64> [[REVSHUF]]
-;
- %shuf = shufflevector <4 x i16> %x, <4 x i16> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %zext = zext <4 x i16> %shuf to <4 x i32>
- %sext = sext <4 x i32> %zext to <4 x i64>
- %revshuf = shufflevector <4 x i64> %sext, <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- ret <4 x i64> %revshuf
-}
-
-define <4 x i32> @fold_lookthrough_binop_chain(<4 x i32> %x) {
-; CHECK-LABEL: @fold_lookthrough_binop_chain(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[SHUF]], [[SHUF]]
-; CHECK-NEXT: [[ADD2:%.*]] = add <4 x i32> [[ADD]], [[ADD]]
-; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i32> [[ADD2]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: ret <4 x i32> [[REVSHUF]]
-;
- %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %add = add <4 x i32> %shuf, %shuf
- %add2 = add <4 x i32> %add, %add
- %revshuf = shufflevector <4 x i32> %add2, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- ret <4 x i32> %revshuf
-}
-
-define <4 x i64> @fold_lookthrough_cast_binop_chain(<4 x i32> %x) {
-; CHECK-LABEL: @fold_lookthrough_cast_binop_chain(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i32> [[SHUF]] to <4 x i64>
-; CHECK-NEXT: [[ADD:%.*]] = add <4 x i64> [[ZEXT]], [[ZEXT]]
-; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i64> [[ADD]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT: ret <4 x i64> [[REVSHUF]]
-;
- %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- %zext = zext <4 x i32> %shuf to <4 x i64>
- %add = add <4 x i64> %zext, %zext
- %revshuf = shufflevector <4 x i64> %add, <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
- ret <4 x i64> %revshuf
-}
-
-define <4 x i64> @not_fold_cast_mismatched_types(<4 x i32> %x) {
-; CHECK-LABEL: @not_fold_cast_mismatched_types(
-; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <2 x i32> <i32 0, i32 2>
-; CHECK-NEXT: [[ZEXT:%.*]] = zext <2 x i32> [[SHUF]] to <2 x i64>
-; CHECK-NEXT: [[EXTSHUF:%.*]] = shufflevector <2 x i64> [[ZEXT]], <2 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
-; CHECK-NEXT: ret <4 x i64> [[EXTSHUF]]
-;
- %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
- %zext = zext <2 x i32> %shuf to <2 x i64>
- %extshuf = shufflevector <2 x i64> %zext, <2 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
- ret <4 x i64> %extshuf
-}
-
-define <4 x float> @not_fold_binop_mismatched_types(<4 x float> %x, <4 x float> %y) {
-; CHECK-LABEL: @not_fold_binop_mismatched_types(
-; CHECK-NEXT: [[SHUF_X:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> poison, <2 x i32> <i32 0, i32 2>
-; CHECK-NEXT: [[SHUF_Y:%.*]] = shufflevector <4 x float> [[Y:%.*]], <4 x float> poison, <2 x i32> <i32 1, i32 3>
-; CHECK-NEXT: [[FADD:%.*]] = fadd fast <2 x float> [[SHUF_X]], [[SHUF_Y]]
-; CHECK-NEXT: [[EXTSHUF:%.*]] = shufflevector <2 x float> [[FADD]], <2 x float> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
-; CHECK-NEXT: ret <4 x float> [[EXTSHUF]]
-;
- %shuf.x = shufflevector <4 x float> %x, <4 x float> poison, <2 x i32> <i32 0, i32 2>
- %shuf.y = shufflevector <4 x float> %y, <4 x float> poison, <2 x i32> <i32 1, i32 3>
- %fadd = fadd fast <2 x float> %shuf.x, %shuf.y
- %extshuf = shufflevector <2 x float> %fadd, <2 x float> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
- ret <4 x float> %extshuf
-}
diff --git a/llvm/test/Transforms/VectorCombine/AArch64/shuffletoidentity.ll b/llvm/test/Transforms/VectorCombine/AArch64/shuffletoidentity.ll
index bb333941abf70..4ad034968ac2c 100644
--- a/llvm/test/Transforms/VectorCombine/AArch64/shuffletoidentity.ll
+++ b/llvm/test/Transforms/VectorCombine/AArch64/shuffletoidentity.ll
@@ -13,8 +13,21 @@ define <8 x i8> @trivial(<8 x i8> %a) {
ret <8 x i8> %r
}
-define <8 x i8> @add(<8 x i8> %a, <8 x i8> %b) {
-; CHECK-LABEL: @add(
+define <4 x i32> @add_same_operands(<4 x i32> %x) {
+; CHECK-LABEL: @add_same_operands(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[SHUF]], [[SHUF]]
+; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i32> [[ADD]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: ret <4 x i32> [[REVSHUF]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %add = add <4 x i32> %shuf, %shuf
+ %revshuf = shufflevector <4 x i32> %add, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ ret <4 x i32> %revshuf
+}
+
+define <8 x i8> @add_different_operands(<8 x i8> %a, <8 x i8> %b) {
+; CHECK-LABEL: @add_different_operands(
; CHECK-NEXT: [[R:%.*]] = add <8 x i8> [[A:%.*]], [[B:%.*]]
; CHECK-NEXT: ret <8 x i8> [[R]]
;
@@ -339,8 +352,23 @@ define <8 x i8> @inner_shuffle(<8 x i8> %a, <8 x i8> %b, <8 x i8> %c) {
ret <8 x i8> %r
}
-define <8 x i8> @extrause_add(<8 x i8> %a, <8 x i8> %b) {
-; CHECK-LABEL: @extrause_add(
+define <4 x i32> @extrause_add_same_operands(<4 x i32> %x) {
+; CHECK-LABEL: @extrause_add_same_operands(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[SHUF]], [[SHUF]]
+; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i32> [[ADD]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[ADD2:%.*]] = add <4 x i32> [[SHUF]], [[REVSHUF]]
+; CHECK-NEXT: ret <4 x i32> [[ADD2]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %add = add <4 x i32> %shuf, %shuf
+ %revshuf = shufflevector <4 x i32> %add, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %add2 = add <4 x i32> %shuf, %revshuf
+ ret <4 x i32> %add2
+}
+
+define <8 x i8> @extrause_add_different_operands(<8 x i8> %a, <8 x i8> %b) {
+; CHECK-LABEL: @extrause_add_different_operands(
; CHECK-NEXT: [[AB:%.*]] = shufflevector <8 x i8> [[A:%.*]], <8 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[AT:%.*]] = shufflevector <8 x i8> [[A]], <8 x i8> poison, <4 x i32> <i32 7, i32 6, i32 5, i32 4>
; CHECK-NEXT: [[BB:%.*]] = shufflevector <8 x i8> [[B:%.*]], <8 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
@@ -430,6 +458,63 @@ define <8 x half> @fma(<8 x half> %a, <8 x half> %b, <8 x half> %c) {
ret <8 x half> %r
}
+define <4 x i64> @single_zext(<4 x i32> %x) {
+; CHECK-LABEL: @single_zext(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i32> [[SHUF]] to <4 x i64>
+; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i64> [[ZEXT]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: ret <4 x i64> [[REVSHUF]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %zext = zext <4 x i32> %shuf to <4 x i64>
+ %revshuf = shufflevector <4 x i64> %zext, <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ ret <4 x i64> %revshuf
+}
+
+define <4 x i64> @not_zext(<4 x i32> %x) {
+; CHECK-LABEL: @not_zext(
+; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i32> [[X:%.*]] to <4 x i64>
+; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i64> [[ZEXT]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: ret <4 x i64> [[REVSHUF]]
+;
+ %zext = zext <4 x i32> %x to <4 x i64>
+ %revshuf = shufflevector <4 x i64> %zext, <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ ret <4 x i64> %revshuf
+}
+
+define <4 x i64> @not_zext2(<4 x i32> %x) {
+; CHECK-LABEL: @not_zext2(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i32> [[SHUF]] to <4 x i64>
+; CHECK-NEXT: ret <4 x i64> [[ZEXT]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %zext = zext <4 x i32> %shuf to <4 x i64>
+ ret <4 x i64> %zext
+}
+
+define i32 @not_bitcast(<4 x i8> %x) {
+; CHECK-LABEL: @not_bitcast(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[BITCAST:%.*]] = bitcast <4 x i8> [[SHUF]] to i32
+; CHECK-NEXT: ret i32 [[BITCAST]]
+;
+ %shuf = shufflevector <4 x i8> %x, <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %bitcast = bitcast <4 x i8> %shuf to i32
+ ret i32 %bitcast
+}
+
+define <8 x i16> @not_bitcast2(<4 x i32> %x, <8 x i16> %y) {
+; CHECK-LABEL: @not_bitcast2(
+; CHECK-NEXT: [[CAST:%.*]] = bitcast <4 x i32> [[X:%.*]] to <8 x i16>
+; CHECK-NEXT: [[OUT:%.*]] = shufflevector <8 x i16> [[Y:%.*]], <8 x i16> [[CAST]], <8 x i32> <i32 8, i32 1, i32 10, i32 3, i32 12, i32 5, i32 14, i32 7>
+; CHECK-NEXT: ret <8 x i16> [[OUT]]
+;
+ %cast = bitcast <4 x i32> %x to <8 x i16>
+ %out = shufflevector <8 x i16> %y, <8 x i16> %cast, <8 x i32> <i32 8, i32 1, i32 10, i32 3, i32 12, i32 5, i32 14, i32 7>
+ ret <8 x i16> %out
+}
+
define void @exttrunc(<8 x i32> %a, <8 x i32> %b, ptr %p) {
; CHECK-LABEL: @exttrunc(
; CHECK-NEXT: [[AB:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
@@ -584,6 +669,79 @@ define void @trunc(<8 x i64> %a, <8 x i64> %b, ptr %p) {
ret void
}
+define <4 x i64> @zext_chain(<4 x i16> %x) {
+; CHECK-LABEL: @zext_chain(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i16> [[X:%.*]], <4 x i16> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i16> [[SHUF]] to <4 x i32>
+; CHECK-NEXT: [[SEXT:%.*]] = sext <4 x i32> [[ZEXT]] to <4 x i64>
+; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i64> [[SEXT]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: ret <4 x i64> [[REVSHUF]]
+;
+ %shuf = shufflevector <4 x i16> %x, <4 x i16> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %zext = zext <4 x i16> %shuf to <4 x i32>
+ %sext = sext <4 x i32> %zext to <4 x i64>
+ %revshuf = shufflevector <4 x i64> %sext, <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ ret <4 x i64> %revshuf
+}
+
+define <4 x i32> @add_chain(<4 x i32> %x) {
+; CHECK-LABEL: @add_chain(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[SHUF]], [[SHUF]]
+; CHECK-NEXT: [[ADD2:%.*]] = add <4 x i32> [[ADD]], [[ADD]]
+; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i32> [[ADD2]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: ret <4 x i32> [[REVSHUF]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %add = add <4 x i32> %shuf, %shuf
+ %add2 = add <4 x i32> %add, %add
+ %revshuf = shufflevector <4 x i32> %add2, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ ret <4 x i32> %revshuf
+}
+
+define <4 x i64> @zext_add_chain(<4 x i32> %x) {
+; CHECK-LABEL: @zext_add_chain(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: [[ZEXT:%.*]] = zext <4 x i32> [[SHUF]] to <4 x i64>
+; CHECK-NEXT: [[ADD:%.*]] = add <4 x i64> [[ZEXT]], [[ZEXT]]
+; CHECK-NEXT: [[REVSHUF:%.*]] = shufflevector <4 x i64> [[ADD]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT: ret <4 x i64> [[REVSHUF]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ %zext = zext <4 x i32> %shuf to <4 x i64>
+ %add = add <4 x i64> %zext, %zext
+ %revshuf = shufflevector <4 x i64> %add, <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+ ret <4 x i64> %revshuf
+}
+
+define <4 x i64> @zext_mismatched_types(<4 x i32> %x) {
+; CHECK-LABEL: @zext_mismatched_types(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[ZEXT:%.*]] = zext <2 x i32> [[SHUF]] to <2 x i64>
+; CHECK-NEXT: [[EXTSHUF:%.*]] = shufflevector <2 x i64> [[ZEXT]], <2 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; CHECK-NEXT: ret <4 x i64> [[EXTSHUF]]
+;
+ %shuf = shufflevector <4 x i32> %x, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
+ %zext = zext <2 x i32> %shuf to <2 x i64>
+ %extshuf = shufflevector <2 x i64> %zext, <2 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+ ret <4 x i64> %extshuf
+}
+
+define <4 x float> @add_mismatched_types(<4 x float> %x, <4 x float> %y) {
+; CHECK-LABEL: @add_mismatched_types(
+; CHECK-NEXT: [[SHUF_X:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> poison, <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[SHUF_Y:%.*]] = shufflevector <4 x float> [[Y:%.*]], <4 x float> poison, <2 x i32> <i32 1, i32 3>
+; CHECK-NEXT: [[FADD:%.*]] = fadd fast <2 x float> [[SHUF_X]], [[SHUF_Y]]
+; CHECK-NEXT: [[EXTSHUF:%.*]] = shufflevector <2 x float> [[FADD]], <2 x float> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; CHECK-NEXT: ret <4 x float> [[EXTSHUF]]
+;
+ %shuf.x = shufflevector <4 x float> %x, <4 x float> poison, <2 x i32> <i32 0, i32 2>
+ %shuf.y = shufflevector <4 x float> %y, <4 x float> poison, <2 x i32> <i32 1, i32 3>
+ %fadd = fadd fast <2 x float> %shuf.x, %shuf.y
+ %extshuf = shufflevector <2 x float> %fadd, <2 x float> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+ ret <4 x float> %extshuf
+}
+
define <8 x i8> @intrinsics_minmax(<8 x i8> %a, <8 x i8> %b) {
; CHECK-LABEL: @intrinsics_minmax(
; CHECK-NEXT: [[TMP1:%.*]] = call <8 x i8> @llvm.smin.v8i8(<8 x i8> [[A:%.*]], <8 x i8> [[B:%.*]])
@@ -764,...
[truncated]
|
2141907 (InstSimplify: increase shufflevector test coverage) was recently merged as a pre-commit test for some work that was misguided. It turns out that InstSimplify can never work on those tests, but the tests are useful nevertheless; move them to VectorCombine to support the development of VectorCombine::foldShuffleToIdentity.