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Vello 0.2.0

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@xStrom xStrom released this 08 Jun 13:40
· 81 commits to main since this release
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Vello v0.2.0 is here!

This release collects the last three months of improvements. The performance is better, especially during startup. We increased the draw object limit and Vello is now more robust so it can handle more edge cases. The Vello shaders are now split into its own crate in vello_shaders. The glyph support has improved. We now require wgpu v0.20. Read the changelog for more details.

This release also coincides with the release of v0.2.0 of Vello Shaders and Vello Encoding.