Unify encoding of Scene/SceneFragment #426
Merged
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In a move toward dropping the SceneFragment and SceneBuilder types, this unifies the underlying encoding of Scene and SceneFragment. Specifically, we no longer encode an initial transform and style for Scene.
This causes the transform and style indices in the path tag monoid to be off by one. I chose the simple approach of subtracting 1 from each in the combine_tag_monoid() functions in both GPU and CPU code to correct this.
@raphlinus does this seem reasonable to you?