Skip to content

Commit

Permalink
Style fixes
Browse files Browse the repository at this point in the history
  • Loading branch information
b0nes164 committed Sep 19, 2024
1 parent 28193eb commit 76443fd
Show file tree
Hide file tree
Showing 6 changed files with 61 additions and 61 deletions.
4 changes: 2 additions & 2 deletions vello/src/render.rs
Original file line number Diff line number Diff line change
Expand Up @@ -200,11 +200,11 @@ impl Render {
);
let reduced_buf = BufferProxy::new(
buffer_sizes.path_reduced.size_in_bytes().into(),
"reduced_buf",
"vello.reduced_buf",
);
let path_scan_bump_buf = BufferProxy::new(
buffer_sizes.path_scan_bump.size_in_bytes().into(),
"path_scan_bump_buf",
"vello.path_scan_bump_buf",
);
recording.clear_all(path_scan_bump_buf);
recording.clear_all(reduced_buf);
Expand Down
2 changes: 1 addition & 1 deletion vello/src/shaders.rs
Original file line number Diff line number Diff line change
Expand Up @@ -97,7 +97,7 @@ pub(crate) fn full_shaders(
let pathtag_scan_csdldf = add_shader!(
pathtag_scan_csdldf,
[Uniform, BufReadOnly, Buffer, Buffer, Buffer],
CpuShaderType::Present(vello_shaders::cpu::pathtag_scan_single)
CpuShaderType::Present(vello_shaders::cpu::pathtag_scan)
);

let bbox_clear = add_shader!(bbox_clear, [Uniform, Buffer]);
Expand Down
106 changes: 53 additions & 53 deletions vello_shaders/shader/pathtag_scan_csdldf.wgsl
Original file line number Diff line number Diff line change
Expand Up @@ -53,11 +53,11 @@ fn attempt_lookback(
){
let payload: u32 = atomicLoad(&reduced[lookback_ix][member_ix]);
let flag_value: u32 = payload & FLAG_MASK;
if(flag_value == FLAG_REDUCTION){
if flag_value == FLAG_REDUCTION {
*spin_count = 0u;
*prev += payload >> 2u;
*reduction_complete = true;
} else if (flag_value == FLAG_INCLUSIVE){
} else if flag_value == FLAG_INCLUSIVE {
*spin_count = 0u;
*prev += payload >> 2u;
atomicStore(&reduced[part_ix][member_ix], ((aggregate + *prev) << 2u) | FLAG_INCLUSIVE);
Expand All @@ -77,12 +77,12 @@ fn fallback(
){
let fallback_payload = (fallback_aggregate << 2u) | select(FLAG_INCLUSIVE, FLAG_REDUCTION, fallback_ix != 0u);
let prev_payload = atomicMax(&reduced[fallback_ix][member_ix], fallback_payload);
if(prev_payload == 0u){
if prev_payload == 0u {
*prev += fallback_aggregate;
} else {
*prev += prev_payload >> 2u;
}
if(fallback_ix == 0u || (prev_payload & FLAG_MASK) == FLAG_INCLUSIVE){
if fallback_ix == 0u || (prev_payload & FLAG_MASK) == FLAG_INCLUSIVE {
atomicStore(&reduced[part_ix][member_ix], ((aggregate + *prev) << 2u) | FLAG_INCLUSIVE);
sh_tag_broadcast[member_ix] = *prev;
*inclusive_complete = true;
Expand All @@ -94,8 +94,8 @@ fn main(
@builtin(local_invocation_id) local_id: vec3<u32>,
) {
//acquire the partition index, set the lock
if(local_id.x == 0u){
sh_broadcast = atomicAdd(&scan_bump[0u], 1u);
if local_id.x == 0u {
sh_broadcast = atomicAdd(&scan_bump[0], 1u);
sh_lock = LOCKED;
}
workgroupBarrier();
Expand All @@ -121,7 +121,7 @@ fn main(

//Broadcast the results and flag into device memory
if local_id.x == WG_SIZE - 1u {
if(part_ix != 0u){
if part_ix != 0u {
atomicStore(&reduced[part_ix][0], (agg[0] << 2u) | FLAG_REDUCTION);
atomicStore(&reduced[part_ix][1], (agg[1] << 2u) | FLAG_REDUCTION);
atomicStore(&reduced[part_ix][2], (agg[2] << 2u) | FLAG_REDUCTION);
Expand All @@ -137,7 +137,7 @@ fn main(
}

//Lookback and potentially fallback
if(part_ix != 0u){
if part_ix != 0u {
var lookback_ix = part_ix - 1u;

var inc0: bool = false;
Expand All @@ -163,76 +163,76 @@ fn main(

//Lookback, with a single thread
//Last thread in the workgroup has the complete aggregate
if(local_id.x == WG_SIZE - 1u){
for(var spin_count: u32 = 0u; spin_count < MAX_SPIN_COUNT; ){
if local_id.x == WG_SIZE - 1u {
for (var spin_count: u32 = 0u; spin_count < MAX_SPIN_COUNT; ) {
//TRANS_IX
if(!inc0 && !red0){
if !inc0 && !red0 {
attempt_lookback(
part_ix,
lookback_ix,
0u,
agg[0u],
agg[0],
&spin_count,
&prev0,
&red0,
&inc0);
}

//PATHSEG_IX
if(!inc1 && !red1){
if !inc1 && !red1 {
attempt_lookback(
part_ix,
lookback_ix,
1u,
agg[1u],
agg[1],
&spin_count,
&prev1,
&red1,
&inc1);
}

//PATHSEG_OFFSET
if(!inc2 && !red2){
if !inc2 && !red2 {
attempt_lookback(
part_ix,
lookback_ix,
2u,
agg[2u],
agg[2],
&spin_count,
&prev2,
&red2,
&inc2);
}

//STYLE_IX
if(!inc3 && !red3){
if !inc3 && !red3 {
attempt_lookback(
part_ix,
lookback_ix,
3u,
agg[3u],
agg[3],
&spin_count,
&prev3,
&red3,
&inc3);
}

//PATH_IX
if(!inc4 && !red4){
if !inc4 && !red4 {
attempt_lookback(
part_ix,
lookback_ix,
4u,
agg[4u],
agg[4],
&spin_count,
&prev4,
&red4,
&inc4);
}

//Have we completed the current reduction or inclusive sum for all PathTag members?
if((inc0 || red0) && (inc1 || red1) && (inc2 || red2) && (inc3 || red3) && (inc4 || red4)){
if(inc0 && inc1 && inc2 && inc3 && inc4){
if (inc0 || red0) && (inc1 || red1) && (inc2 || red2) && (inc3 || red3) && (inc4 || red4) {
if inc0 && inc1 && inc2 && inc3 && inc4 {
sh_lock = UNLOCKED;
break;
} else {
Expand All @@ -251,7 +251,7 @@ fn main(
//If we didn't complete the lookback within the allotted spins,
//prepare for the fallback by broadcasting the lookback tile id
//and states of the tagmonoid struct members
if(sh_lock == LOCKED){
if sh_lock == LOCKED {
sh_broadcast = lookback_ix;
sh_fallback_state[0] = !inc0 && !red0;
sh_fallback_state[1] = !inc1 && !red1;
Expand All @@ -263,7 +263,7 @@ fn main(
workgroupBarrier();

//Fallback
if(sh_lock == LOCKED){
if sh_lock == LOCKED {
let fallback_ix = sh_broadcast;

red0 = sh_fallback_state[0];
Expand All @@ -282,114 +282,114 @@ fn main(
workgroupBarrier();
if local_id.x + (1u << i) < WG_SIZE {
let index = local_id.x + (1u << i);
if(red0){
if red0 {
f_agg[0] += sh_fallback[index][0];
}
if(red1){
if red1 {
f_agg[1] += sh_fallback[index][1];
}
if(red2){
if red2 {
f_agg[2] += sh_fallback[index][2];
}
if(red3){
if red3 {
f_agg[3] += sh_fallback[index][3];
}
if(red4){
if red4 {
f_agg[4] += sh_fallback[index][4];
}
}
workgroupBarrier();
if(red0){
if red0 {
sh_fallback[local_id.x][0] = f_agg[0];
}

if(red1){
if red1 {
sh_fallback[local_id.x][1] = f_agg[1];
}

if(red2){
if red2 {
sh_fallback[local_id.x][2] = f_agg[2];
}

if(red3){
if red3 {
sh_fallback[local_id.x][3] = f_agg[3];
}

if(red4){
if red4 {
sh_fallback[local_id.x][4] = f_agg[4];
}
}

//Fallback and attempt insertion of status flag
if(local_id.x == WG_SIZE - 1u){
if local_id.x == WG_SIZE - 1u {
//TRANS_IX FALLBACK
if(red0){
if red0 {
fallback(
part_ix,
fallback_ix,
0u,
agg[0u],
f_agg[0u],
agg[0],
f_agg[0],
&prev0,
&inc0,
);
}

//PATHSEG_IX FALLBACK
if(red1){
if red1 {
fallback(
part_ix,
fallback_ix,
1u,
agg[1u],
f_agg[1u],
agg[1],
f_agg[1],
&prev1,
&inc1,
);
}

//PATHSEG_OFFSET FALLBACK
if(red2){
if red2 {
fallback(
part_ix,
fallback_ix,
2u,
agg[2u],
f_agg[2u],
agg[2],
f_agg[2],
&prev2,
&inc2,
);
}

//STYLE_IX FALLBACK
if(red3){
if red3 {
fallback(
part_ix,
fallback_ix,
3u,
agg[3u],
f_agg[3u],
agg[3],
f_agg[3],
&prev3,
&inc3,
);
}

//PATH_IX FALLBACK
if(red4){
if red4 {
fallback(
part_ix,
fallback_ix,
4u,
agg[4u],
f_agg[4u],
agg[4],
f_agg[4],
&prev4,
&inc4,
);
}

//At this point, the reductions are guaranteed to be complete,
//so try unlocking, else, keep looking back
if(inc0 && inc1 && inc2 && inc3 && inc4){
if inc0 && inc1 && inc2 && inc3 && inc4 {
sh_lock = UNLOCKED;
} else {
lookback_ix--;
Expand All @@ -402,7 +402,7 @@ fn main(
workgroupBarrier();

var tm: array<u32, 5>;
if(part_ix != 0u){
if part_ix != 0u {
tm = sh_tag_broadcast;
} else {
tm[0] = 0u;
Expand All @@ -412,7 +412,7 @@ fn main(
tm[4] = 0u;
}

if(local_id.x != 0u){
if local_id.x != 0u {
let other: array<u32, 5> = sh_scratch[local_id.x - 1u];
tm[0] += other[0];
tm[1] += other[1];
Expand Down
2 changes: 1 addition & 1 deletion vello_shaders/shader/shared/pathtag.wgsl
Original file line number Diff line number Diff line change
Expand Up @@ -84,4 +84,4 @@ fn reduce_tag_arr(tag_word: u32) -> array<u32, 5> {
c[4] = countOneBits(tag_word & (PATH_TAG_PATH * 0x1010101u));
c[3] = countOneBits(tag_word & (PATH_TAG_STYLE * 0x1010101u)) * STYLE_SIZE_IN_WORDS;
return c;
}
}
2 changes: 1 addition & 1 deletion vello_shaders/src/cpu.rs
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ pub use path_count::path_count;
pub use path_count_setup::path_count_setup;
pub use path_tiling::path_tiling;
pub use path_tiling_setup::path_tiling_setup;
pub use pathtag_scan_single::pathtag_scan_single;
pub use pathtag_scan_single::pathtag_scan;
pub use tile_alloc::tile_alloc;

use std::cell::{Ref, RefCell, RefMut};
Expand Down
6 changes: 3 additions & 3 deletions vello_shaders/src/cpu/pathtag_scan_single.rs
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ use super::CpuBinding;

const WG_SIZE: usize = 256;

fn pathtag_scan_single_main(
fn pathtag_scan_main(
n_wg: u32,
config: &ConfigUniform,
scene: &[u32],
Expand All @@ -22,9 +22,9 @@ fn pathtag_scan_single_main(
}
}

pub fn pathtag_scan_single(n_wg: u32, resources: &[CpuBinding]) {
pub fn pathtag_scan(n_wg: u32, resources: &[CpuBinding]) {
let config = resources[0].as_typed();
let scene = resources[1].as_slice();
let mut tag_monoids = resources[3].as_slice_mut();
pathtag_scan_single_main(n_wg, &config, &scene, &mut tag_monoids);
pathtag_scan_main(n_wg, &config, &scene, &mut tag_monoids);
}

0 comments on commit 76443fd

Please sign in to comment.