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Update CHANGELOG.md (#594)
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waywardmonkeys committed Jun 3, 2024
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Expand Up @@ -13,18 +13,24 @@ Subheadings to categorize changes are `added, changed, deprecated, removed, fixe
### Added

- [#435](https://github.com/linebender/vello/pull/435) - Sweep gradients by [@dfrg](https://github.com/drfg)
- [#538](https://github.com/linebender/vello/pull/538) - Impl `From<Encoding>` for `Scene` by [@waywardmonkeys](https://github.com/waywardmonkeys)
- [#544](https://github.com/linebender/vello/pull/544) - Restore glyph hinting support by [@dfrg](https://github.com/drfg)
- [#555](https://github.com/linebender/vello/pull/555) - Better glyph caching by [@dfrg](https://github.com/drfg)
- [#563](https://github.com/linebender/vello/pull/563) - Use `vello_shaders` crate to load and preprocess WGSL by [@armansito](https://github.com/armansito)

### Changed

- [#516](https://github.com/linebender/vello/pull/516) - Better error types by [@DasLixou](https://github.com/DasLixou)
- [#547](https://github.com/linebender/vello/pull/547) - `RenderContext::new()` no longer returns a `Result` by [@waywardmonkeys](https://github.com/waywardmonkeys)
- [#560](https://github.com/linebender/vello/pull/560) - Update to `wgpu` 0.20 by [@waywardmonkeys](https://github.com/waywardmonkeys)

### Fixed

- [#496](https://github.com/linebender/vello/pull/496) - Performance optimizations for stroke-heavy scenes by [@raphlinus](https://github.com/raphlinus)
- [#521](https://github.com/linebender/vello/pull/521) - Increase robustness of cubic params by [@raphlinus](https://github.com/raphlinus)
- [#526](https://github.com/linebender/vello/pull/526) - Increases ~64k draw object limit by [@raphlinus](https://github.com/raphlinus)
- [#537](https://github.com/linebender/vello/pull/537) - Increase robustness of GPU shaders by [@raphlinus](https://github.com/raphlinus)
- [#573](https://github.com/linebender/vello/pull/573) - Fix bug in join estimates in `vello_encoding` by [@armansito](https://github.com/armansito)

## 0.1.0 (2024-03-04)

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