Add null check to SDL_LoadWAV_RW to avoid crashes #129
Workflow file for this run
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name: Build (OpenWatcom) | |
on: [push, pull_request] | |
jobs: | |
os2: | |
name: ${{ matrix.platform.name }} | |
runs-on: windows-latest | |
strategy: | |
matrix: | |
platform: | |
- { name: Windows, makefile: Makefile.w32 } | |
- { name: OS/2, makefile: Makefile.os2 } | |
steps: | |
- uses: open-watcom/setup-watcom@v0 | |
- name: Get sdl12-compat sources | |
uses: actions/checkout@v2 | |
- name: Get SDL2 headers | |
uses: actions/checkout@v2 | |
with: | |
repository: libsdl-org/SDL | |
ref: release-2.24.0 | |
path: SDL2 | |
- name: Build sdl12-compat | |
run: | | |
cd src && wmake -f ${{ matrix.platform.makefile }} SDL2INC="${{ github.workspace }}/SDL2/include" | |
cd .. | |
- name: Build tests | |
run: | | |
cd test && wmake -f ${{ matrix.platform.makefile }} | |
cd .. | |
- name: distclean | |
run: | | |
cd src && wmake -f ${{ matrix.platform.makefile }} distclean | |
cd .. | |
cd test && wmake -f ${{ matrix.platform.makefile }} distclean | |
cd .. |