OmniFarm is an mod for Stardew Valley which expands the combat farm map and adds extra
functionality:
- Install the latest version of SMAPI.
- Download the mod zip.
- Unzip the mod zip into your
Stardew Valley/Mods
. - Run the game using SMAPI.
To uninstall, just delete the mod from Stardew Valley/Mods
.
Thanks to Pathoschild for this update!
- Updated for SMAPI 3.0.
- Fixed compatibility with Linux/Mac.
- Internal refactoring.
Thanks to TyoAtrosa for this update!
- Updated for Stardew Valley 1.3.
- Map files are now loaded automatically from the mod folder (no longer need to replace game files).
- Added optional custom farm cave (disabled by default).
Thanks to Pathoschild for this update!
- Updated for SMAPI 2.0.
- Enabled update checks.
- Fixed
config.json
changes not applied.
- Added open area to the right of the house, on top of the way in from bus stop.
- Added
config.json
(see documentation). - Fixed objects spawning in unreachable areas.
- Tweaked some tiles to make the map looks better.
- Fixed objects spawning on the greenhouse.
- Added forest and mountain fish to the farm waters.
- Added weeds, stones, trees, grass, etc to new areas (only affects new saves).
- Fixed warp points from forest warp player to the middle of the farm.
- Initial XNB release:
- Added stairs leading to a little cliff area on the left.
- Added massive farming area south of farm.
- Added stairs leading to the river area right of farm.
- Added minecart transport to the top-right of the shipping box.
- Added open area behind your house.
- Added secret warp spot.
- Initial SMAPI release:
- Added stump and hollow log spawning on the little cliff on the left.
- Added ore and gem spawning in the mining area on the right.
- Added animal grass spawning (except in winter) in the bottom right corner.