Auto is a simple game made in Godot. It's a combination of maze, city explorer and snake like games, where you have few seconds to explore the city as much as possible. The tricky part can be steering, because you steer the car as a driver (like in RC cars). Also every second the car drives a little bit faster.
Playable demo is on github pages: https://kuba--.github.io/auto/
The idea was heavily inspired by post Procedural Generation in Godot - Part 3: Tile-based Infinite Worlds.
But I could not create this game without great free assets.
- UI stuff (free icons, buttons, etc.) downloaded from https://www.flaticon.com.
- Other game assets (like fonts, car sprites and city textures) downloaded from https://kenney.nl.
Thank you !